Ral22 wrote:Have all of the enemies (supposedly) been replaced? I'm still encountering Revenants and Lost Souls.
Untitled wrote:Sorry, my giant comment was using the wrong version, lol.
Anyways, my complaints as of now:
-Armor is too wildly placed, since I only get 20 armor off a blue armor, but 20 off an armor bonus. As I said earlier, I'd make the Green and Blue armors spawn multiple shield recharges (each worth 20).
-I believe medikits in DF only gave 20 health, IIRC.
-IMO, trandoshans should replace Archviles, barons replaced with phase1 dark troopers (as well as the mancubi), as the phase 2 was basically a you-only-saw-this-once-in-a-level monster (with the exception of Arc Hammer, which SPAMMED them)
The Good
-Hoth troopers no longer OP, yay
-More enemies, yay (implement Mohc as the Spider Mastermind, though, if you can)!
-FISTS FTW!
-More Ammo yay!
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