Multiple instances of GAMEINFO lump
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
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- Posts: 5043
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Multiple instances of GAMEINFO lump
What happens when there are two or more GAMEINFO lumps loaded at the same time? Is it safe to assume that ZDoom ignores all (i.e. like they never existed) but the last one?
Re: Multiple instances of GAMEINFO lump
I think this is a pretty safe bet, the last one being defined by the alphabetically last ".WAD", ".PK3/7" or folder in which it is located.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: Multiple instances of GAMEINFO lump
The last one in the last WAD on the command line will be used. There is no alphabetical sorting of loaded WADs - it would make no sense to do that.