New ZDoom

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Which is more important? A new ZDoom right NOW or custom weapons?

Poll ended at Sun Oct 17, 2004 2:09 pm

New ZDoom
58
85%
Custom Weapons
10
15%
 
Total votes: 68

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TheDarkArchon
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Post by TheDarkArchon »

I've made the quote more specific
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Risen
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Post by Risen »

I stand by my statement. You've taken it out of context.
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TheDarkArchon
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Post by TheDarkArchon »

I didn't say that DECORATE did not blow DEHACKED out of the water and then some. I just said that A_CustomMissile has an equal.
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Graf Zahl
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Post by Graf Zahl »

Yes, but not in DEHACKED!
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TheDarkArchon
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Post by TheDarkArchon »

I'll just shut up for now in an attempt to keep this thread on topic
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Lexus Alyus
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Post by Lexus Alyus »

Yeah, but chris hasn't answered my question about music programs in Lynux! :D (is it pronounced lie-nux or lin-nux?)

:twisted:
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Mr. Tee
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Post by Mr. Tee »

Okay, the overwhelming support for Randy releasing 2.0.64 now is apparent...

So, will you be releasing it Randy?


EDIT: @Lexus: I heard that wierd "Let's name it GNU" linux guy pronounce it "Lin- Ox" which just sounds strange... I always thought it was "Lin-icks", so I guess Lynux would indeed be "Lie-nucks".
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Post by Ninja_of_DooM »

Please release it soon.:D
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Chris
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Post by Chris »

Yeah, but chris hasn't answered my question about music programs in Lynux! Very Happy (is it pronounced lie-nux or lin-nux?)
Lin-nux (or pronounced faster, lin-nix). And I don't know if there are any native Linux music programs. There's Audacity (http://audacity.sf.net/), but that's a more general sound program, I think.. not a music one. But it's possible Wine can run Windows music programs under Linux. MODPlug Tracker does run under Wine. DOSBox should be able to handle things like Impulse Tracker.
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Grubber
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Post by Grubber »

By modifying DEHSUPP you can DeHackEd modify DECORATE actors. That means you can assign frames of DECORATE actors to any ZDoom internal actor. So, by this, you can DECORATE modify existing actors.
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Graf Zahl
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Post by Graf Zahl »

...and by modifying DEHSUPP you always risk to break future compatibility...
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Nmn
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Post by Nmn »

Grubber wrote:By modifying DEHSUPP you can DeHackEd modify DECORATE actors. That means you can assign frames of DECORATE actors to any ZDoom internal actor. So, by this, you can DECORATE modify existing actors.
Sounds good to me. Maybe I could make monsters with 8 walking frames :D
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Grubber
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Post by Grubber »

Graf Zahl wrote:...and by modifying DEHSUPP you always risk to break future compatibility...
I don't think so. There's no reason why to modify DeHackEd support if DeHackEd won't be improved in any way.
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chronoteeth
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Post by chronoteeth »

Man, I need this! We must start the weapon resource mod! I've been waiting to get juicy weapon ideas for so long! WE NEED .64 TO BEGIN!
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Graf Zahl
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Post by Graf Zahl »

Grubber wrote:
Graf Zahl wrote:...and by modifying DEHSUPP you always risk to break future compatibility...
I don't think so. There's no reason why to modify DeHackEd support if DeHackEd won't be improved in any way.

But there is always the risk that the Heretic items may be reorganized and no longer work. For example, I have no idea how the new inventory stuff might affect this.
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