Non-euclidean geometry
Moderator: GZDoom Developers
Re: Non-euclidean geometry
This kind of thing is available in a limited form simply with teleport lines too. There have been plenty of WADs released where the player climbs up inside a multi-story building. It seems to happen seamlessly but when you check the map, the floors are in different locations and you have teleported between them at some point where the teleport is as unnoticeable as possible.
Re: Non-euclidean geometry
The biggest give away is when sprites or decals disappear as you are moving from floor to floor...Enjay wrote:This kind of thing is available in a limited form simply with teleport lines too. There have been plenty of WADs released where the player climbs up inside a multi-story building. It seems to happen seamlessly but when you check the map, the floors are in different locations and you have teleported between them at some point where the teleport is as unnoticeable as possible.
Also still LOL'ing hard at Siggi's pic