DEHanced v1.0

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DEHanced v1.0

Postby CeeJay » Wed Feb 20, 2013 5:27 am

A simple and straight forward enhancement mod using only DeHacked, sndinfo and terrain. Despite the obvious limitations I was able to squeeze in quite a lot of stuff without sacrificing (too much of) the core gameplay.

Enjoy!

http://www.mediafire.com/?2p6ahrjiyb0y2oa

BTW, the name is a bit of a pun. It's a combination of DeHacked (DEH) and Enhanced and is meant to sound similar to degraded, as in going back to basics using DeHacked.
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Joined: 14 Mar 2010

Re: DEHanced v1.0

Postby Dayve » Wed Feb 20, 2013 7:57 am

Screenies plz?

Now, The pistol lol, what is that? It looks like a smudge fest has been going on, on the back of the pistol.
The chainsaw, nice blending of the brand name.
I like the fire flashes.
Are those voxels for item pickup? Or just plain sprites?
The imps are pretty cool. Other than that it's all i have to say.
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Re: DEHanced v1.0

Postby CeeJay » Wed Feb 20, 2013 10:38 am

Dayve wrote:Now, The pistol lol, what is that? It looks like a smudge fest has been going on, on the back of the pistol.

Say what? I would probably take great offence to that, if it wasn't for the fact that those sprites were not edited by myself. They've been around the community for a long, long time.

Dayve wrote:Are those voxels for item pickup? Or just plain sprites?

No, they're just sprites with rotations.

Dayve wrote:The imps are pretty cool. Other than that it's all i have to say.

Thanks! I guess.
CeeJay
 
Joined: 14 Mar 2010

Re: DEHanced v1.0

Postby Blox » Wed Feb 20, 2013 10:51 am

CeeJay wrote:Say what? I would probably take great offence to that, if it wasn't for the fact that those sprites were not edited by myself.

It's a pretty damn bad edit, but I couldn't care less because I don't even want to think about touching the bizarre beast that is the doom pistol.
Which seems to work even though the "how does that even work" factor is dangerously high.

But good to know you'd be greatly offended by someone pointing out that it's a bad, outdated edit.
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Re: DEHanced v1.0

Postby CeeJay » Wed Feb 20, 2013 11:25 am

Blox wrote:
CeeJay wrote:Say what? I would probably take great offence to that, if it wasn't for the fact that those sprites were not edited by myself.

It's a pretty damn bad edit, but I couldn't care less because I don't even want to think about touching the bizarre beast that is the doom pistol.
Which seems to work even though the "how does that even work" factor is dangerously high.

But good to know you'd be greatly offended by someone pointing out that it's a bad, outdated edit.


Actually, I would agree to a point. I was at a certain point considering replacing the pistol with something else, but, I wanted sprites that were either true to the original or any of the commercial DOOM games.
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Joined: 14 Mar 2010


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