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Titlemap + Credits
PLEASE NOTE THIS WAD REQUIRES THE MOST RECENT VERSION OF ZDOOM TO RUN!!
ALSO THE NECROMANCER CLASS SUMMONS MINIONS WITH HIS ALTFIRE ON ALL WEAPONS AT THE COST OF LIFE
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VERSION 1.0 RELEASE LINK http://www.mediafire.com/?j464vf1orcy65bn
Things to expect
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-New and harder hexen enemies
-storyline driven maps with voice acting and cutscenes
-fast paced action like doom and heretic
-new weapons for each class plus a few storyline weapons available to every class.
-new items and powerups
-lots of boss and miniboss fights
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Gameplay Videos
Spoiler:So far I got 1 1/2 maps done, once i got 3 maps done ill release an alpha test.
maplist
Spoiler:If anyone would like to contribute at all in any way shape or form then please pm me.
LEVELING SYSTEM
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Every Level you will get 1 talent point and get additional max health and max mana based on your class.
Fighters will obviously get the most health per level but will also get the least amount of mana. The mage will be the opposite of the warrior and get the least amount of health but most mana, the cleric will be the happy medium between the 2.
The talent system will be relatively simple. There will be 3 talent trees that you can sink talent points into, and for each point you sink into a tree you will get a bonus. Not all bonuses will effect your current class, however you will want to sink points into the tree to get the desired tier bonuses that you want.
A example talent tree bonus would be that all warrior melee weapons get +25% range. Another example would be Whenever the cleric swings his mace, there will be a 10% chance that all cleric weapons other than his mace will do 35% more damage for 10 seconds.
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Now for the screenshots.
Spoiler:
So far I got 3 maps done
If anyone would like to contribute at all in any way shape or form then please pm me.