Marine Skins - v7
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Marine Skins - v7
Result! More zombie bases!
Re: Marine Skins - v7
Been working on a Sabbat Martyr Nailgun marine (I really like the design ).
Re: Marine Skins - v7
Decided my nailgun was too small, so I clicked an ad in a spam email.
Before: After:
In case the joke was missed; ladies.
Before: After:
In case the joke was missed; ladies.
Re: Marine Skins - v7
If someone else sized the pickup sprite down to player's side (has to be done by hand, otherwise it looks awful) and made rotations for it (1, 2 and 4, since 3 is already done and there's no need for 5), I would.
Re: Marine Skins - v7
Well seeing I suck at that stuff, I can't help you here.Ghastly_dragon wrote:If someone else sized the pickup sprite down to player's side (has to be done by hand, otherwise it looks awful) and made rotations for it (1, 2 and 4, since 3 is already done and there's no need for 5), I would.
Well thanks for replying.
Re: Marine Skins - v7
Well, it'd be a request for someone else, anyway. For someone who is talented at that, it shouldn't be too difficult. I can do it myself with some weapons, but other times, the weapon itself is too difficult for me. I could put the weapon on the marine easily enough, after that's done.
- Xtyfe
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Re: Marine Skins - v7
Some nitpick input of the pack from what i have seen, there seems to be a few issues
1, muzzle flashes being different between standing and crouching versions.
2, perspective issues: noticed with the walking and crouched walking frames of the minigun, the center of the gun barrels is almost all black and totally looks different from when it actually fires (see the difference between PL42A3A7 and PL42E1). frame PLA2G1 of the pistol looks like hes holding 2 at once, frame PLA0A8 of the chainsaw holds it the other way compared to the rest.
Only tested on the first few gun sets, I suspect these issues go across the board
1, muzzle flashes being different between standing and crouching versions.
2, perspective issues: noticed with the walking and crouched walking frames of the minigun, the center of the gun barrels is almost all black and totally looks different from when it actually fires (see the difference between PL42A3A7 and PL42E1). frame PLA2G1 of the pistol looks like hes holding 2 at once, frame PLA0A8 of the chainsaw holds it the other way compared to the rest.
Only tested on the first few gun sets, I suspect these issues go across the board
Re: Marine Skins - v7
In most cases, I copy/pasted the flashes from the standing version to the crouching version, so I'm not sure what you mean.Xtyfe wrote:1, muzzle flashes being different between standing and crouching versions.
- Xtyfe
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Re: Marine Skins - v7
The pistol and shotgun are good examples, you should see the minigun as well it has no muzzle flashes in its F1 frame at all
I can confirm this with later weapons as well.
I can confirm this with later weapons as well.
- TiberiumSoul
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Re: Marine Skins - v7
BUMP
could someone create a marine skin for this?
could someone create a marine skin for this?
- NeuralStunner
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Re: Marine Skins - v7
STOPTiberiumSoul wrote:BUMP
Everyone can see it's a bump!
Re: Marine Skins - v7
I could try it at some point, after this semester ends. What's the weapon called, by the way?
- NeuralStunner
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Re: Marine Skins - v7
Automag.
Re: Marine Skins - v7
Is there a female set for the stock weapons floating about anywhere?