[abandoned?] Infiltration: Tactical Assasination Action.

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
Locked
User avatar
hacx
Posts: 5
Joined: Fri Dec 23, 2011 10:13 am

[abandoned?] Infiltration: Tactical Assasination Action.

Post by hacx »

INFILTRATION
REVENGE AND REBELLION: BATTLE WITH UAC Corp.
Tactical Assasination (Sometimes sthealth too) Action
NOTICE:This mod maybe can be discontinued for a time
Story:
You are Flynn's son (Doomguy's son), John Smith Taggart, who seeks revenge for his father, Flynn Taggart,who died on the earth's salvation.John works with a special ops ANTI-UAC group, and they need to destroy all the evil UAC Corporation,in defense of the fallen marines and employees of UAC MARS/PHOBOS/DEIMOS.

In Infiltration you can make sthealth (with your knife :D) or you can go Max Payne-styled: reload and shoot everything,
In some missions you will play as John Taggart,and in others missions you will play as Flynn Taggart,after the Icon Of Sin battle.

Features:
New HUD
New Weapons $_$
New Enemies
New Soundtrack
32 Heavily packed of action levels
NEW TITLEPIC XD

NOTICE:
I formatted my machine,i lost the mod :(,maybe i will discontinue it for a time and remake it totally new for a good rampage ;)
Max.

Credits:
Black Shadow Entertainment
UNKNOWN TEAM

Made with:
SLADE
Doom Builder 2
Paint.NET

ENEMIES:

The Demon's Helicopter:
A Possesed Military heli who launches lost souls instead of bombs

The Chaingunner:
Normal desert soldiers with MP5 in their hands

The Patrol:
Jungle patrols with FAMAS in their hands

The Demon's Rocket-Launcher:
Possesed and heavily armed Rocket Launchers patrols with possesed rocket launchers who launches the imp's ball of fire

The Dog:
Patrol dogs who wants to eat some humans

and more:

Weapons:

MP5
S.A.W
HK69
FAMAS
PSG1
Beretta
M60
RC50
GRENADES
and more....


Screenshots:
Image
Image


This project will take a long time so ¡Let's wait!
Last edited by hacx on Fri May 03, 2013 10:41 am, edited 1 time in total.
User avatar
Springy
Posts: 532
Joined: Thu Mar 08, 2012 3:22 am
Location: Earth

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by Springy »

Are those Twilight Warrior sprites (enemies)? 32 maps is a bit ambitious for a one man project but good luck with it if you pull through.
User avatar
BloodyAcid
Posts: 372
Joined: Thu Jul 26, 2012 10:28 pm
Location: Canadia

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by BloodyAcid »

At the moment, the maps look pretty plain and bland, but good luck with this.
User avatar
Tapwave
Posts: 2096
Joined: Sat Aug 20, 2011 8:54 am
Preferred Pronouns: No Preference
Graphics Processor: nVidia with Vulkan support

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by Tapwave »

Doesn't look very stealthy but heh.
Also, the weapon sprites are odd, where did you find them?
User avatar
QuickShotGunman
Posts: 379
Joined: Tue Jul 17, 2012 11:41 am
Location: Roscoe Street Station

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by QuickShotGunman »

...AGHGHGH!
I was thinking of a stealth-type mod and I ditched it,AND MONTHS LATER THIS COMES UP!
*Large rampage for a few moments*
User avatar
hacx
Posts: 5
Joined: Fri Dec 23, 2011 10:13 am

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by hacx »

Springy wrote:Are those Twilight Warrior sprites (enemies)? 32 maps is a bit ambitious for a one man project but good luck with it if you pull through.
Yes,the sprites of the enemies are from the Twilight Warrior: Enhanced Edtion (i think that nothing changed in the enhanced version).
prepare to kill mid-humans in the 2013 year!
:D cheers!
User avatar
hacx
Posts: 5
Joined: Fri Dec 23, 2011 10:13 am

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by hacx »

terranova wrote:Doesn't look very stealthy but heh.
Also, the weapon sprites are odd, where did you find them?
Yeah,the mod isn't very sthealthy,but the description says it all:
hacx wrote:"You can go by the sthealthy way (with your knife) or you can go Max Payne-styled: Run.Shoot.RELOAD
:D cheers!
niculinux
Posts: 138
Joined: Sun Jul 08, 2012 11:52 am
Location: Italy

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by niculinux »

looks promising! Can't wait for a download link!!
User avatar
QuickShotGunman
Posts: 379
Joined: Tue Jul 17, 2012 11:41 am
Location: Roscoe Street Station

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by QuickShotGunman »

You bumped a thread again.
STOP THIS.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: [EARLY WIP] Infiltration: Tactical Assasination Action.

Post by wildweasel »

niculinux wrote:looks promising! Can't wait for a download link!!
You've been warned twice for not checking the dates on posts. This thread has been unused since three months ago and the user that posted it has not visited the forums in exactly that long. Please stop.
You bumped a thread again.
STOP THIS.
YOU do not need to do this, as it is the moderators' job.
Locked

Return to “Abandoned/Dead Projects”