Brütal Doom v0.18

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BlueFireZ88
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by BlueFireZ88 »

To specify, I meant simply editing the glow entry's from BD itself (they wouldn't be anywhere else). Simply either delete or just omit them with slashes.
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Reisal
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Reisal »

I mainly removed because in a dim room with nukage making the sprites fullbright looks silly and CEIL3_3's magic glow did look out of place.
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Re: Low Violence Version

Post by wildweasel »

TheLlewe wrote:Can You Please Make A Low Violence Version? (Due To Australia's Censorship To Violence On Video Games)
I don't think that's how Australia's game regulations work.
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Zero X. Diamond
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Re: Low Violence Version

Post by Zero X. Diamond »

TheLlewe wrote:Can You Please Make A Low Violence Version? (Due To Australia's Censorship To Violence On Video Games)
I don't think government regulations extend to something that hasn't been sent past a ratings board because it isn't being sold.
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TheLlewe
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Re: Low Violence Version

Post by TheLlewe »

wildweasel wrote:
TheLlewe wrote:Can You Please Make A Low Violence Version? (Due To Australia's Censorship To Violence On Video Games)
I don't think that's how Australia's game regulations work.
Well, Do you remember the release of Left 4 Dead 2, when the Australian government forced Valve to censor the gore.
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southpark2010
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by southpark2010 »

But do they care about mods?
Zombieguy
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Re: Low Violence Version

Post by Zombieguy »

TheLlewe wrote:
wildweasel wrote:
TheLlewe wrote:Can You Please Make A Low Violence Version? (Due To Australia's Censorship To Violence On Video Games)
I don't think that's how Australia's game regulations work.
Well, Do you remember the release of Left 4 Dead 2, when the Australian government forced Valve to censor the gore.
Zero X. Diamond wrote:I don't think government regulations extend to something that hasn't been sent past a ratings board because it isn't being sold.
Last edited by Zombieguy on Fri Nov 16, 2012 4:05 pm, edited 1 time in total.
Cream-of-Plenty
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Re: Low Violence Version

Post by Cream-of-Plenty »

TheLlewe wrote:
wildweasel wrote:
TheLlewe wrote:Can You Please Make A Low Violence Version? (Due To Australia's Censorship To Violence On Video Games)
I don't think that's how Australia's game regulations work.
Well, Do you remember the release of Left 4 Dead 2, when the Australian government forced Valve to censor the gore.
I don't think you understand what is happening here. The Brutal Doom mod is not being submitted to The Australian Classification Board. It is not a commercial product in any way, shape, or form. Conversely, Left 4 Dead 2 is a commercial video game made, distributed, and sold by a company. As such, the company (Valve) is subject to State and Territorial laws if it wants to continue doing business in those areas.

Until the ACB begins monitoring and regulating mods in addition to Advertisements, Films, Games, and Books, (something that would, arguably, be a fool's errand), I don't believe you're obligated to be a Good Little Brother and restrict yourself from Brutal Doom.
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Reisal
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Re: Low Violence Version

Post by Reisal »

TheLlewe wrote:Can You Please Make A Low Violence Version? (Due To Australia's Censorship To Violence On Video Games)
How the hell do you make a LOW VIOLENCE version of a mod that is BUCKETS FULL of blood and gore???

I don't think they'd care unless you explicitly be telling your officials you love this kind of mod..
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SyntherAugustus
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by SyntherAugustus »

Easy. Replace all the blood with flowers.
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Hellstorm Archon
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Hellstorm Archon »

Allrighty then, in other news:

The first Brütal Arsenal public beta will be released November 30th.
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Neccronixis
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Neccronixis »

If you want a low violence version, consider playing doom on its own...without monsters.

DOOM isn't restricted or banned in Australia and brutal doom is only a mod. If you want you could make all the blood green or something :) I hear that's all the rave in Germany.
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Matt
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Matt »

blackfish wrote:Easy. Replace all the blood with flowers.
I would play this

I would play the everloving shit out of this


EDIT: though it's no less violent since you're killing stuff
Maybe if all the guns were replaced with orgasmo beams and the blood was replaced with cum EDIT2: and the story was adapted so everyone was a consenting adult
Last edited by Matt on Fri Nov 16, 2012 10:22 pm, edited 2 times in total.
SAZZA
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by SAZZA »

I would like to report a bug. I'm not sure if it has been reported before, but anyway...
if you get an invuln sphere, it works normally, but if you perform a fatality on a creature the invuln doesn't take effect anymore even though the screen is still tinted.
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Matt
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Re: Brütal Doom v0.17: Brutal Halloween Edition

Post by Matt »

That bug's been reported so many times I'll just suggest a solution:

have a separate ACS script and/or inventory flag just for tracking when someone's got the invuln sphere, and after a fatality give back the invulnerability if, according to that independent tracking method, the sphere hasn't run out yet.
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