Master Brutalized Doom 2 Hires W.I.P (Expansion)

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Haso3Doom
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Master Brutalized Doom 2 Hires W.I.P (Expansion)

Post by Haso3Doom »

Image
Spoiler:
in brutal doom ii Mode v.16

Episode 1 Hell on Earth Brutalized (have 2 new levels secrets + map33)
Episode 2 No Rest for the Living ( have 1 map sample single)
Episode 3 Final Doom PSX Maps
Episode 4 Macabre Dominius (sunder.wad) (I need help maps runs very slow :( )
Episode 5 Maximum Levles ( have 1 map sample single)
Episode 5 Doom 2 Reloaded (Improved version more monsters)
Episode 6 (SURPRISE)
Episode 7 Plutonia Experiment
Episode 8 TNT Evilution

- Rock and metal music for Doom2
- improved all skys
- some improved textures
- All In Hi res ¬¬ except monsters

Credits for your Respectives Authors

other proyects

Brutal Wolfendoom beta in Hi res
Ultimate doom 2 Brutalized hi res
Spoiler:
Last edited by Haso3Doom on Fri Oct 19, 2012 2:22 pm, edited 12 times in total.
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Trooper 077
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Re: Master Brutalized Doom 2 Hires (Expansion)

Post by Trooper 077 »

This seems....... Highly Illegal
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wildweasel
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Re: Master Brutalized Doom 2 Hires (Expansion)

Post by wildweasel »

Although you haven't placed a download link yet, I would like to advise that if you do, please don't include any illegal material (complete commercial data files for Doom, Wolfenstein, or Doom 2 XBLA).
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Haso3Doom
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Re: Master Brutalized Doom 2 Hires (Expansion)

Post by Haso3Doom »

:(

ok ok only be

Episode 1 Hell on Earth Brutalized (have 2 new levels secrets + map33)
Episode 2 No Rest for the Living ( have 1 map sample single)
Episode 3 Final Doom PSX Maps
Episode 4 Macabre Dominius (sunder.wad) (I need help maps runs very slow :( )
Episode 5 Maximum Levles ( have 1 map sample single)
Episode 5 Doom 2 Reloaded (Improved version more monsters)
Episode 6 (SURPRISE)
Episode 7 Plutonia Experiment
Episode 8 TNT Evilution

Credits for your Respectives Authors
Spoiler:
Last edited by Haso3Doom on Fri Oct 26, 2012 8:40 pm, edited 1 time in total.
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Xaser
 
 
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by Xaser »

Everything you're talking about doing here is just lumping people's work together and then redistributing it. There's no real point to this sort of thing.
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Haso3Doom
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by Haso3Doom »

Xaser wrote:Everything you're talking about doing here is just lumping people's work together and then redistributing it. There's no real point to this sort of thing.
yes, but it has some, improvements :?
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Kinsie
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by Kinsie »

Could you mention some of them?
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Haso3Doom
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by Haso3Doom »

Kinsie wrote:Could you mention some of them?
No Image :lol:
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Abba Zabba
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by Abba Zabba »

OH look it's another one of those threads

I think Weasel wants you to post all the information and changes in order to keep this thread afloat
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wildweasel
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by wildweasel »

Yeah, honestly, your project is a little lacking in info - it'd be nice if we knew what all your project includes, and how much of it you made yourself (and credits for all the stuff that you didn't).
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Trooper 077
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by Trooper 077 »

Xaser wrote:Everything you're talking about doing here is just lumping people's work together and then redistributing it. There's no real point to this sort of thing.
Good point actually. It really seems your making a mod just for the say that you made a mod instead of actually creating something from the ground up
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TerminusEst13
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Re: My Brutalized Doom 2 Hires (Expansion)

Post by TerminusEst13 »

Credits for your Respectives Authors
Gotta be honest. Every time I see this line, and only this line, I get a little pissed off.

It's not a credit at all. It means "stuff done by everyone else belongs to everyone else". There's no information, there's no acknowledgement, there's no idea of who made what and where it's from. It's only the most basic of confirmation that, no, you didn't do everything by yourself.
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