Someone already asked this. Do you really think they will hand a piece of gaming history to some stranger on the internet? I mean, even if everyone in the forums put some money to make it possible, I seriously doubt id would think of taking those models out of their museum.ibm5155 wrote:the real models are on id soft workplace, so why not call they for scan it? ^^
Doom sprites HD (8x) version v03 released
Re: Doom sprites HD (8x) version v03 released
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Re: Doom sprites HD (8x) version v03 released
AWESOME IDEA!
Re: Doom sprites HD (8x) version v03 released
Hi just for update : i am alomst done with IMP - doing back frames now.
@ this Doom miniatures - good idea - I found multiple EXCELLENT ones- only problem - "copyrights: -it will require finding authors and asking
here is expamples of what I found- most of this monsters have also angled frames:

@ this Doom miniatures - good idea - I found multiple EXCELLENT ones- only problem - "copyrights: -it will require finding authors and asking
here is expamples of what I found- most of this monsters have also angled frames:
Spoiler:and here is few of miniatures QUICKLY merged into sprites, not opitmized just proof of concept:

Re: Doom sprites HD (8x) version v03 released
The zombieman looks way too much like an 80 year old man. Just pointing that out.
Re: Doom sprites HD (8x) version v03 released
Could use the zombieman as an intermediate step in an Indiana-Jones-artifact death sequence.
That caco looks... Different. Inside out or skinless. It seems unlike the existing cacodemon, and more like a beast that relishes its own pain, strikes fear into enemies and allies alike, and comes at you like a lost soul to gobble you up and reverberate with your dying screams.
That caco looks... Different. Inside out or skinless. It seems unlike the existing cacodemon, and more like a beast that relishes its own pain, strikes fear into enemies and allies alike, and comes at you like a lost soul to gobble you up and reverberate with your dying screams.
Re: Doom sprites HD (8x) version v03 released
sounds like a plan, i should have some free time the next few weekshfc2x wrote:@TheMorden maybe you could do something based on the miniature, but similar to the Imp you already did?
Re: Doom sprites HD (8x) version v03 released

Re: Doom sprites HD (8x) version v03 released
this is all the stuff that weve done, though my favorite is the barons head (of which isnt here)
Re: Doom sprites HD (8x) version v03 released
Hmm, that pinky looks really awkward IMO. The eyes are way too small and the upper teeth are too big IMO.
That Caco also looks strange... like a blob of bloody poo
That Caco also looks strange... like a blob of bloody poo

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Re: Doom sprites HD (8x) version v03 released
Gregor Punchatz works in a VFX company called "Janimation" nowadays. I bet you could ask him. And I think that not long ago I ran into a post he wrote in a thread in the ZBrush Central forum 5 years ago.thief666 wrote:@ this Doom miniatures - good idea - I found multiple EXCELLENT ones- only problem - "copyrights: -it will require finding authors and asking
Re: Doom sprites HD (8x) version v03 released
Really? I thought it looked better before. The upper teeth make it look really goofy IMO.TheMorden wrote:hehe much better
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Re: Doom sprites HD (8x) version v03 released
I think the upper teeth on the demon could use some tiny spaces between them so they might not look as big. And the upper lip could use some adjustment, too. It looks like he's kinda smiling. And lastly, the eyes should be way bigger than that.
Re: Doom sprites HD (8x) version v03 released
TheMorden wrote:pinky.png

HURRR
Re: Doom sprites HD (8x) version v03 released
Better?Enjay wrote:Really? I thought it looked better before. The upper teeth make it look really goofy IMO.TheMorden wrote:hehe much better
Re: Doom sprites HD (8x) version v03 released
TheMorden wrote:pinky new.png
