Custom Texture Thread.

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Enjay
 
 
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Re: Custom Texture Thread.

Post by Enjay »

Tormentor667 wrote:Someone able to do this...
http://www.mysafetysign.com/img/lg/K/Fa ... K-6405.gif
...in this...
Enjay wrote:Image
...style?
Sorry, this is the best that I could manage. The man is difficult to scale down and still keep him recognisable, the overall image is actually quite big and so doesn't fit well in the narrow part if the triangle or under the text and, finally, there isn't enough room for the words "falling" and Rocks". :(

Image
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DrDoctor
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Re: Custom Texture Thread.

Post by DrDoctor »

Enjay wrote:the one with the red/green lights and lever would look better if you oved the "legs" of the lever in by 1 pixel on each side. ATM they are too close to the lights and (especially) the right edge of the metal plate.
like this?
rev.png
also from out of the blue...
truely a hazard to be wary of.png
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Last edited by DrDoctor on Sat Jul 21, 2012 1:47 pm, edited 1 time in total.
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NeuralStunner
 
 
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Re: Custom Texture Thread.

Post by NeuralStunner »

Enjay wrote:[...]finally, there isn't enough room for the words "falling" and Rocks". :(
"FROCKS"? :P

I think it works, though.
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Minigunner
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Re: Custom Texture Thread.

Post by Minigunner »

DrDoctor wrote:also from out of the blue...
Image
Makes sense, since the UAC's utter negligence has been proven in Doom 3 (excluding Bertruger, of course).
"Can you send us workers a Plasma Rifle so we can feel safe?"
"Nope, it's illegal for civilians to carry firearms in this facility." (Next day, an upper maintenance worker posts this on random walls.)
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zrrion the insect
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Re: Custom Texture Thread.

Post by zrrion the insect »

Spoof Danger Signs.png
Think I made a few more, but I don't remember where I saved them.
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Springy
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Re: Custom Texture Thread.

Post by Springy »

As a big fan of bacon I have to say, that sign made my day and made me hungry. Nice to see DrDoctor back posting texture edits. I'm loving those coloured switches.
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Enjay
 
 
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Re: Custom Texture Thread.

Post by Enjay »

DrDoctor wrote: like this?
rev.png
Exactly. Looks much better to me now.
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timmyr0x0r
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Re: Custom Texture Thread.

Post by timmyr0x0r »

I... think I am getting the hang on how texturing metal.
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Jimmy
 
 
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Re: Custom Texture Thread.

Post by Jimmy »

Enjay wrote:Sorry, this is the best that I could manage. The man is difficult to scale down and still keep him recognisable, the overall image is actually quite big and so doesn't fit well in the narrow part if the triangle or under the text and, finally, there isn't enough room for the words "falling" and Rocks". :(

Image
Damn, you seem to have done a slightly better job than I did.

Image

I don't know why Tormentor posted this fairly simple request in two topics...
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ledillman
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Re: Custom Texture Thread.

Post by ledillman »

Hello guys, i really want to do some door textures, but im the biggest noob ever if we talk about making textures for doom, i don't even know what program i must use, and if i need to put the doom palette to work fine or something, could you tell me what i must do please?

BTW: i like DrDoctor's switch :P
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DrDoctor
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Re: Custom Texture Thread.

Post by DrDoctor »

Some custom archways, good for a Gothic themed mod.
archways.png
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NiGHTMARE
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Re: Custom Texture Thread.

Post by NiGHTMARE »

Here's a "fixed" version of FLAT17, with the light adjusted so it matches FLOOR1_7:

Image
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Enjay
 
 
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Re: Custom Texture Thread.

Post by Enjay »

Oh! Useful. Why has it taken almost 20 years for someone to think of going this? :lol:
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Jimmy
 
 
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Re: Custom Texture Thread.

Post by Jimmy »

Image
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Springy
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Re: Custom Texture Thread.

Post by Springy »

Attempted texture editing for the first time. I gave the MWALL4_2 a quick edit. I wanted to edit the red outline to gold and the marble as black, but I can't seem to grab the outline with the magic wand tool. Below is the first attempt.
Demon edit.png
Below this is the second attempt.
Demon edit 2.png
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