A bit of a problem
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
A bit of a problem
Alright. So, I have super high res m_doom, m_skull1, and m_skull2 textures, and they're really big while in the menu. Is there a way I can make these smaller?
- XutaWoo
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Re: A bit of a problem
[wiki]TEXTURES[/wiki], [wiki]HIRESTEX[/wiki], or just good ol' resizing in a graphics program.
You can redefine a graphic in either of the lumps while still using the graphic in it. So yes, you can make resize stuff in 'em.
You can redefine a graphic in either of the lumps while still using the graphic in it. So yes, you can make resize stuff in 'em.
- Kappes Buur
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Re: A bit of a problem
Smaller than what?Zombieguy wrote:..... Is there a way I can make these smaller?
I assume that you want to achieve a scale to the image it is to replace.
Place the hires images with the same name as the lores images in between HI_START and HI_END markers.
That will scale the hires image automatically to the size of the lores image.
If that is not sufficient, then, as XutaWoo mentioned, use TEXTURES.
Re: A bit of a problem
Thanks Kappes Buur. Works like a charm.