[Deprecated] Heretic COTIS Visual Enhancement Mod V0.3
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Expect No Mercy
- Posts: 45
- Joined: Sun Mar 18, 2012 1:43 am
[Deprecated] Heretic COTIS Visual Enhancement Mod V0.3
24/06/2017: This mod has been deprecated. New mod can be found here.
Hi,
this is my first Post here, but I've visiting this board for years. I play Doom, Heretic and Hexen since they came out in the 90s, and played around with some tools like DCK 1.1 since the middle of the 90s. But I've never released something.
So this is my first mod for GZDoom Heretic. Originally a part of my "Course Of The Inner Sanctum" (COTIS) Map project, I decided to release it as a standalone Mod for using it with every vanilla Heretic Mod. The Idea was to create better effects for Heretic while keeping the original look. Why Heretic? Cause everyone has done it before for Doom and Hexen too, but not for Heretic. So I made it.
So here is the second Release of:
Heretic COTIS Visual Enhancement Mod
It has new Fire effects, GLdefs, and the biggest use of Brightmaps ever (I think...).
Screenshots:
http://i47.tinypic.com/23m3ojq.png
http://i50.tinypic.com/33le3ch.png
http://i47.tinypic.com/2hzhdu9.png
http://i46.tinypic.com/5v6uxt.png
http://i48.tinypic.com/2v351mo.png
http://i46.tinypic.com/29dh7yx.png
http://i48.tinypic.com/vsibfo.png
http://i45.tinypic.com/2aa0ajb.png
http://i46.tinypic.com/6jkpd0.png
http://i48.tinypic.com/293u3cp.png
http://i50.tinypic.com/2my5ww.png
Download V0.3: [Updated 02/02/2017]
http://www.mediafire.com/file/7j5dxsyr1 ... e_v0.3.pk3
Changelog:
v0.3 2015.06.21
---------------
- Minor bugs fixed
- Rescripted most of the effects
- Now it has 550+ Brightmaps
V0.2 2013.02.16
---------------
- Added sparks and more trails.
- Minor changes
V0.1 2012.03.06
---------------
First release
Hi,
this is my first Post here, but I've visiting this board for years. I play Doom, Heretic and Hexen since they came out in the 90s, and played around with some tools like DCK 1.1 since the middle of the 90s. But I've never released something.
So this is my first mod for GZDoom Heretic. Originally a part of my "Course Of The Inner Sanctum" (COTIS) Map project, I decided to release it as a standalone Mod for using it with every vanilla Heretic Mod. The Idea was to create better effects for Heretic while keeping the original look. Why Heretic? Cause everyone has done it before for Doom and Hexen too, but not for Heretic. So I made it.
So here is the second Release of:
Heretic COTIS Visual Enhancement Mod
It has new Fire effects, GLdefs, and the biggest use of Brightmaps ever (I think...).
Screenshots:
http://i47.tinypic.com/23m3ojq.png
http://i50.tinypic.com/33le3ch.png
http://i47.tinypic.com/2hzhdu9.png
http://i46.tinypic.com/5v6uxt.png
http://i48.tinypic.com/2v351mo.png
http://i46.tinypic.com/29dh7yx.png
http://i48.tinypic.com/vsibfo.png
http://i45.tinypic.com/2aa0ajb.png
http://i46.tinypic.com/6jkpd0.png
http://i48.tinypic.com/293u3cp.png
http://i50.tinypic.com/2my5ww.png
Download V0.3: [Updated 02/02/2017]
http://www.mediafire.com/file/7j5dxsyr1 ... e_v0.3.pk3
Changelog:
v0.3 2015.06.21
---------------
- Minor bugs fixed
- Rescripted most of the effects
- Now it has 550+ Brightmaps
V0.2 2013.02.16
---------------
- Added sparks and more trails.
- Minor changes
V0.1 2012.03.06
---------------
First release
Last edited by Expect No Mercy on Sat Jun 24, 2017 6:04 am, edited 6 times in total.
-
- Posts: 78
- Joined: Tue Jul 20, 2004 7:56 pm
- Graphics Processor: nVidia with Vulkan support
Re: [Release] Heretic COTIS Visual Enhancement Mod
Looks awesome
I love the imps glowing eyes
I love the imps glowing eyes
Re: [Release] Heretic COTIS Visual Enhancement Mod
I really like the fire braziers. The way the smoke has been done almost give them a heat shimmer kind of look.
- darkhaven3
- Posts: 502
- Joined: Mon Jan 05, 2004 5:33 am
- Location: East Germany, 2023
- Contact:
Re: [Release] Heretic COTIS Visual Enhancement Mod
The additive dyn lights for the torches look like shit, using sector lights or standard dynamic lights might be worth a look
- Expect No Mercy
- Posts: 45
- Joined: Sun Mar 18, 2012 1:43 am
Re: [Release] Heretic COTIS Visual Enhancement Mod
Comments are always welcome.
Last edited by Expect No Mercy on Sat Feb 16, 2013 8:49 am, edited 3 times in total.
Re: [Release] Heretic COTIS Visual Enhancement Mod
Nice to see some new stuff for Heretic, so far I've used that Heretic ++ mod, good to have choices.
- ChronoSeth
- Posts: 1631
- Joined: Mon Jul 05, 2010 2:04 pm
- Location: British Columbia
Re: [Release] Heretic COTIS Visual Enhancement Mod
Wow, the particle effects for the flames look really nice.
- GuildNavigator
- Posts: 209
- Joined: Mon Oct 20, 2008 2:42 pm
Re: [Release] Heretic COTIS Visual Enhancement Mod
I do think so too, but I think the core of the flames have got a excessive brightness...
- Expect No Mercy
- Posts: 45
- Joined: Sun Mar 18, 2012 1:43 am
Re: [Release] Heretic COTIS Visual Enhancement Mod
Update!
V0.2 2013/02/16
------------------------
-Added sparks and more trails
-minor changes
V0.2 2013/02/16
------------------------
-Added sparks and more trails
-minor changes
- Captain J
-
- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: [Release] Heretic COTIS Visual Enhancement Mod V0.2 Upda
looking very good, and they are right, torch flames are the best and less-laggy than i thought!
except some of projectiles have no decals at all somehow and ethereal crossbow's projectiles have only one trails.
except some of projectiles have no decals at all somehow and ethereal crossbow's projectiles have only one trails.
- Expect No Mercy
- Posts: 45
- Joined: Sun Mar 18, 2012 1:43 am
Re: [Release] Heretic COTIS Visual Enhancement Mod V0.2 Upda
Hope everythink works fine now.Captain J wrote:looking very good, and they are right, torch flames are the best and less-laggy than i thought!
except some of projectiles have no decals at all somehow and ethereal crossbow's projectiles have only one trails.
- Hipnotic Rogue
- Posts: 110
- Joined: Fri Jul 15, 2016 5:06 am
Re: [Release] Heretic COTIS Visual Enhancement Mod V0.3 02/0
Nice to see this get another update.
Heretic really doesn't get enough love.
Heretic really doesn't get enough love.