So for a couple days been rebuilding it from scratch, got a demo map planned for ya shortly. It'll be a VERY small map, but odds are it'll take you a bit to finish, cuz it's sorta influenced by... um, Shadowgate if anyone remembers that game. So be ready to save and reload alot. Figuring making and exploiting patterns in player behavior is more engaging difficulty than Mindless hordes. Got some screenies for ya right up off the bat, map later.
Obviously I have a bit of Creator Attention Deficit Disorder, as every time I sign on it's with a new project. No new ones this time, until this is done, (Or at least VERY playable,) I promise!
A starting area:
http://imageshack.us/photo/my-images/26 ... 04211.png/
Mucho more detail than my past work, tho no expertise:
http://imageshack.us/photo/my-images/82 ... 04211.png/
A steamy sideroom:
http://imageshack.us/photo/my-images/44 ... 04211.png/
More teleporters:
http://imageshack.us/photo/my-images/80 ... 04211.png/
And a placid atmospheric pool:
http://imageshack.us/photo/my-images/3/ ... 4211q.png/
The exit route:
http://imageshack.us/photo/my-images/18 ... 04220.png/
And you make it outdoors:
http://imageshack.us/photo/my-images/99 ... 04220.png/
More (currently) misleading serenity.
http://imageshack.us/photo/my-images/72 ... 04220.png/
Spoiler:
Tried to avoid spoilers for these.
I'm minimizing the arsenal, aiming for only stuff you need. I got a chart here if anyone wants to advise:
Spoiler:Demo:
http://www.mediafire.com/?7okdb4ux8xahbdk