[Fixed] Getting hit by rockets when invincible

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CtrlAltDestroy
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Glitch: Getting hit by rockets when invincible

Post by CtrlAltDestroy »

In ZDoom, if you get hit by a rocket while invincible, you will budge only a few pixels. This was NOT the case in Vanilla Doom. In Doom 95, taking a hit by a rocket while invincible (via IDDQD or just an invulnerability sphere) will still blow you backwards as far as it would while not invincible.

The reason I find this annoying is because a common scenario in my maps is to present you with a Cyberdemon at close quarters and give you a rocket launcher and an invulerability sphere, and it'd be up to you to take out the Cyberdemon with rockets before your sphere runs out as you get blasted around the room. But in ZDoom .63a, all you must do is stand and shoot.
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Graf Zahl
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Post by Graf Zahl »

This has been reported several times over the last few months, even with a detailed description what goes wrong in ZDoom. In short, it uses Hexen's code instead of Doom's which functions differently. And it makes the secret exit in E3M6 nearly unreachable.

See here:

http://forum.zdoom.org/viewtopic.php?t= ... sc&start=8
http://forum.zdoom.org/viewtopic.php?t= ... c&start=15
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Enjay
 
 
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Post by Enjay »

Graf Zahl wrote:And it makes the secret exit in E3M6 nearly unreachable.
As an aside, I've never used the rocket splash jump method to get that secret.

See here...

http://members.lycos.co.uk/Enjay001/Images/e3m6.wmv (151 KB)

That jump was not made using the Zdoom jump ability.

And again in demo form...

[edit]attachment removed[/edit]
Last edited by Enjay on Mon Apr 04, 2005 7:46 pm, edited 1 time in total.
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Giest118
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Post by Giest118 »

You know what? That's probably how they intended for you to do it in the first place. :P
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Enjay
 
 
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Post by Enjay »

giest118 wrote:You know what? That's probably how they intended for you to do it in the first place. :P
I suspect so.
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MasterOFDeath
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Post by MasterOFDeath »

Yeah, but the Hank Lukehart's Doom FAQ says thats that how you are supposed to find the secret. I almost never play e3m6, its been a while since I did the rocket trick, so I wouln't have noticed it in zdoom. But your method Enjay is great, I won't have to nearly kill myself just to play e3m9(wich I think sucks :P )
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Giest118
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Post by Giest118 »

Nearly kill yourself? I always did it by finding an invulnerability sphere first then run like hell to there. :P
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Graf Zahl
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Post by Graf Zahl »

Yep, but that doesn't work in ZDoom due to this bug.
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GeeDougg
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Post by GeeDougg »

This should again be one of those things that is made into an OPTION for you to turn on/off as you wish. I don't necessarily dislike it's current behaviour. I don't wanna get blasted around by a weeny little CyberDemon when I'm in invincibility mode. And furthermore even if I wasn't I still wouldn't want it because it'll be annoying trying to aim at him while being fired at and jerked around.
CtrlAltDestroy
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Post by CtrlAltDestroy »

And furthermore even if I wasn't I still wouldn't want it because it'll be annoying trying to aim at him while being fired at and jerked around.
That's the whole point! Fighting Cyberdemons was never MEANT to be easy, now was it? :twisted:
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