Cage wrote:I'm against adding stuff to already good sprites, especially when they don't improve anything/differ the much from the original Hacx concepts/ideas.
Yeah, except the originals still needed improvement. It was pretty much flat-shaded, and looked like it had no texture whatsoever, not even a subtle one. My goal in creating these was to add a subtle texture to improve it a little, I didn't want to have the texture stand out too much.
Blox, what software did you make those in? If it was Paint.NET or Photoshop, you could send me the unflattened version so I could merge our works together.
Anyway, here's the update I promised, now that I'm home. The differences are subtle, but I believe to be an improvement over the last ones that I uploaded. Slightly darkened the brightest parts of the yellow so that it doesn't clash as much, and made the shading between both frames consistent (before, it was using two different versions, one with softer shading, and one with harder shading, now both have the softer shading, note that the texture layer is above the shading layer).
