Wow.
Edit: also, with what he said, and how you misread it, the rockets would shoot rockets.

Then make those rockets shot BFG lasers and we're done!ChronoSeth wrote: also, with what he said, and how you misread it, the rockets would shoot rockets.
Agreed, the BFG is shoulder mounted. It takes up half of the screen, and it just looks down right ridiculous. Is he trying to shoot the sky?SamVision wrote:Regarding the size:
I mainly complain about the size because it looks small compared to the current BD plasma rifle. If the previous plasma rifle makes a return then your version is fine.
Regarding the hand:
Unless you make a new pickup sprite, the visible hand has to go. The BFG9000 is supposed lock onto the user's shoulders while they hold the grip at the bottom. This is a problem the current BFG has too.
Yeah, that's exactly what I was thinking when ruminating over a (completely hypothetical) basic "Classic Weapons Update" mod that kept the classic weapon model styles and applied fancy modernizations to them like viewpoint and simple, functional secondary actions. Having a Rocket/Grenade Launcher (complete with Quake sfx!) would be terrific in some of these crazy monster-packed WADs. Other nice ideas:alphaomega wrote:Considering its future and all, multipurpose rocket launcher would make sense (esp. in case of demonic invasion). Hmm, even in quake rocket launcher and granade launcher uses same ammo, so maybe we could have quake 1 kind-of granade launcher firing mode in doom (with classic sound fx)I'd like to have grenade launcherr alt-fire for rocket launcher, but I guess it's strange that it turns a rocket into grenade. Well, a proposition is always welcome, I hope.