[RELEASE]Doom Nazi Zombies
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Re: Doom Nazi Zombies
I did find one glitch in the latest update i don't know if you are aware of it but the double barrier next to the stairs the left side wont close when i press the switch but it gives me money so i can cheat the game i don't know if i am the only one that's seen this glitch but i thought i would let you know.
- devildemon
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Re: Doom Nazi Zombies
i how about the can keep pressing the barrier up to get money but that left not closing as happened to me before but its hard for that to happen and thanks for the info!
- devildemon
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Re: Doom Nazi Zombies
just some new screens showing the new things added
Spoiler:only pic not shown after u leave the upgraded box the doors shut
- devildemon
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Re: Doom Nazi Zombies
Quick update
New Monsters,added price changes, A possible 3 barrel shotgun, Ray Gun added
Perk Machines
Jaggernog and speedcola
Jaggernog(called Healthperk right now) gives you a max health of 200 and extra up to 300% health
Speedcola shoot faster and reload and kickback faster
few map changes
Part 1
Part 2
New Monsters,added price changes, A possible 3 barrel shotgun, Ray Gun added
Perk Machines
Jaggernog and speedcola
Jaggernog(called Healthperk right now) gives you a max health of 200 and extra up to 300% health
Speedcola shoot faster and reload and kickback faster
few map changes
that i fixed a never had the tag of that barrier to come back up but to go downShadow43661 wrote:I did find one glitch in the latest update i don't know if you are aware of it but the double barrier next to the stairs the left side wont close when i press the switch but it gives me money so i can cheat the game i don't know if i am the only one that's seen this glitch but i thought i would let you know.
Part 1
Part 2
- devildemon
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Re: Doom Nazi Zombies
quick little up date
- devildemon
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Re: Doom Nazi Zombies
its been awhile but an update
http://wadhost.fathax.com/files/NaziZombies0.8.pk3
the next version will have the first two maps done
http://wadhost.fathax.com/files/NaziZombies0.8.pk3
the next version will have the first two maps done
- devildemon
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Re: Doom Nazi Zombies
Thanks the next version i hope to have shi no numa at least playable
- devildemon
- Posts: 292
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Re: Doom Nazi Zombies
Nice job on the ninja update
- devildemon
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Re: Doom Nazi Zombies
i know i had nothing to do today
- devildemon
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Re: Doom Nazi Zombies
New video on Shi no Numa!
- ChronoSeth
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Re: Doom Nazi Zombies
You REALLY need to remove either the stock doom weapons or the CoD ones. The change in art style and animation speed is extremely jarring.ChronoSeth wrote:I can't even begin to describe how wrong it is to combine Doom-style weapons with CoD screenshot-ripped weapons. Pick one or the other.
Otherwise, it seems like you have some decent ideas for this.
Besides, there are plenty of doom-style weapons which could have the same behaviour.
- devildemon
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Re: Doom Nazi Zombies
Look the mw2 weapons are staying and the doom weapons are staying ive never had problems with the animation speed making it extremely jarringChronoSeth wrote:You REALLY need to remove either the stock doom weapons or the CoD ones. The change in art style and animation speed is extremely jarring.ChronoSeth wrote:I can't even begin to describe how wrong it is to combine Doom-style weapons with CoD screenshot-ripped weapons. Pick one or the other.
Otherwise, it seems like you have some decent ideas for this.
Besides, there are plenty of doom-style weapons which could have the same behaviour.
- wildweasel
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Re: Doom Nazi Zombies
No, I think he means just the way it looks - Doom weapons and MW2 weapons look absolutely nothing alike. Not even the hands are the same. It's like you're effectively playing as two people sharing the same body. It's really dumb-looking.