Marine Skins - v7

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scalliano
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Re: Marine Skins - v7

Post by scalliano »

Result! More zombie bases! :twisted: :grr: :twisted: :grr: :twisted:
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Ghastly
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Re: Marine Skins - v7

Post by Ghastly »

Image
Been working on a Sabbat Martyr Nailgun marine (I really like the design :P).
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Ghastly
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Re: Marine Skins - v7

Post by Ghastly »

Decided my nailgun was too small, so I clicked an ad in a spam email.
Before:Image After:Image


In case the joke was missed; ladies.
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hugoroy
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Re: Marine Skins - v7

Post by hugoroy »

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Ghastly
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Re: Marine Skins - v7

Post by Ghastly »

If someone else sized the pickup sprite down to player's side (has to be done by hand, otherwise it looks awful) and made rotations for it (1, 2 and 4, since 3 is already done and there's no need for 5), I would.
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hugoroy
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Re: Marine Skins - v7

Post by hugoroy »

Ghastly_dragon wrote:If someone else sized the pickup sprite down to player's side (has to be done by hand, otherwise it looks awful) and made rotations for it (1, 2 and 4, since 3 is already done and there's no need for 5), I would.
Well seeing I suck at that stuff, I can't help you here.
Well thanks for replying.
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Ghastly
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Re: Marine Skins - v7

Post by Ghastly »

Well, it'd be a request for someone else, anyway. For someone who is talented at that, it shouldn't be too difficult. I can do it myself with some weapons, but other times, the weapon itself is too difficult for me. I could put the weapon on the marine easily enough, after that's done.
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Xtyfe
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Re: Marine Skins - v7

Post by Xtyfe »

Some nitpick input of the pack from what i have seen, there seems to be a few issues

1, muzzle flashes being different between standing and crouching versions.
2, perspective issues: noticed with the walking and crouched walking frames of the minigun, the center of the gun barrels is almost all black and totally looks different from when it actually fires (see the difference between PL42A3A7 and PL42E1). frame PLA2G1 of the pistol looks like hes holding 2 at once, frame PLA0A8 of the chainsaw holds it the other way compared to the rest.

Only tested on the first few gun sets, I suspect these issues go across the board
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Ghastly
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Re: Marine Skins - v7

Post by Ghastly »

Xtyfe wrote:1, muzzle flashes being different between standing and crouching versions.
In most cases, I copy/pasted the flashes from the standing version to the crouching version, so I'm not sure what you mean.
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Xtyfe
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Re: Marine Skins - v7

Post by Xtyfe »

The pistol and shotgun are good examples, you should see the minigun as well it has no muzzle flashes in its F1 frame at all :shock:
I can confirm this with later weapons as well.
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TiberiumSoul
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Re: Marine Skins - v7

Post by TiberiumSoul »

BUMP

could someone create a marine skin for this?
BNCGA0.png
BNCGA0.png (5.71 KiB) Viewed 1442 times
BNCPA0.png
BNCPA0.png (1.58 KiB) Viewed 1442 times
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NeuralStunner
 
 
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Re: Marine Skins - v7

Post by NeuralStunner »

TiberiumSoul wrote:BUMP
STOP

Everyone can see it's a bump! :?
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Ghastly
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Re: Marine Skins - v7

Post by Ghastly »

I could try it at some point, after this semester ends. What's the weapon called, by the way?
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NeuralStunner
 
 
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Re: Marine Skins - v7

Post by NeuralStunner »

Automag.
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GooberMan
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Re: Marine Skins - v7

Post by GooberMan »

Is there a female set for the stock weapons floating about anywhere?
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