[WIP] Doom: Evil Unleashed -- announcement
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Doom: Evil Unleashed -- Continued
Not much of a fan of the Hexen thunder sound to be honest. It's overused.
Re: Doom: Evil Unleashed -- Continued
Love this one.BlueFireZ88 wrote:3.Alieno Carcer (roughly translated: forgotten prison)
Re: Doom: Evil Unleashed -- Continued
Sounds like "plagiarism" LOLBlueFireZ88 wrote:Everto Plagiarius (Demon's planet)
Okay, I will take that one out. The HardW[a]r ones sound way better anyways.printz wrote:Not much of a fan of the Hexen thunder sound to be honest. It's overused.
Very good one, ain't it? Added to candidates.SamVision wrote:Love this one.BlueFireZ88 wrote:3.Alieno Carcer (roughly translated: forgotten prison)
Re: Doom: Evil Unleashed -- Continued
Id just like to point out the dark claw sprites are mine, I attempted something like this as well (havnt we all?), I let Soda use themallan94 wrote: Also when I extracted sodaholic's alpha pk3 I found some very interesting sprites.
Here's the link to download them.
http://www.mediafire.com/?v3v0lgcyob5k2mt

Re: Doom: Evil Unleashed -- Continued
Hehe, I know. I will ask for real names later, when I make the credits (credits don't look good with nicknames LOL).Ben2k9 wrote:Id just like to point out the dark claw sprites are mine, I attempted something like this as well (havnt we all?), I let Soda use themallan94 wrote: Also when I extracted sodaholic's alpha pk3 I found some very interesting sprites.
Here's the link to download them.
http://www.mediafire.com/?v3v0lgcyob5k2mt
And everyone, check front page and tell me what you think.
- TheDoomGuy
- Posts: 260
- Joined: Thu Dec 14, 2006 4:08 am
Re: [WIP] Doom: Evil Unleashed -- Continued
Can we expect a demo anytime soon?
Re: [WIP] Doom: Evil Unleashed -- Continued
No demo planned during the meantime. Sorry.TheDoomGuy wrote:Can we expect a demo anytime soon?
- BlueFireZ88
- Posts: 1087
- Joined: Tue Jan 18, 2011 9:04 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Tallon IV
- Contact:
Re: [WIP] Doom: Evil Unleashed -- Continued
Here are my thoughts on the new video posted:
The weapon bobbing looks weird. I'm not sure how to describe it, it just looks off. Maybe I'm just so used to the normal weapon bobbing, I don't know. All I know is that the new bobbing doesn't look right. Sorry if i couldn't be more specific.
Though I must admit, I love the level design. It's very well crafted and definitely fits as a first stage.
Quick question: Am I to assume that your NPC buddies don't last long? In other words, can they die?
The weapon bobbing looks weird. I'm not sure how to describe it, it just looks off. Maybe I'm just so used to the normal weapon bobbing, I don't know. All I know is that the new bobbing doesn't look right. Sorry if i couldn't be more specific.
Though I must admit, I love the level design. It's very well crafted and definitely fits as a first stage.
Quick question: Am I to assume that your NPC buddies don't last long? In other words, can they die?
Re: [WIP] Doom: Evil Unleashed -- Continued
Yes, I know. Doesn't work well LOL.BlueFireZ88 wrote:I'm not sure how to describe it, it just looks off.
No, they cannot die, because they reappear when you start episode 4 (in jail). The won't follow you through the entire level, however. They cannot leave the starting area (Second floor).BlueFireZ88 wrote:In other words, can they die?
Re: [WIP] Doom: Evil Unleashed -- Continued
I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
Here's the link. http://doomwiki.org/wiki/Quit_messages
- BlueFireZ88
- Posts: 1087
- Joined: Tue Jan 18, 2011 9:04 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Tallon IV
- Contact:
Re: [WIP] Doom: Evil Unleashed -- Continued
After reading those, it felt as if though Romero were next to me, screaming how much he's gonna make me his bitch.allan94 wrote:I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
As if Daikatana wasn't enough.

Re: [WIP] Doom: Evil Unleashed -- Continued
Added. I think they are quite strong, but whatever LOLallan94 wrote:I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messages
Seconded HAHAHABlueFireZ88 wrote:screaming how much he's gonna make me his bitch.

- BlueFireZ88
- Posts: 1087
- Joined: Tue Jan 18, 2011 9:04 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Tallon IV
- Contact:
Re: [WIP] Doom: Evil Unleashed -- Continued
Best messages:
"hey, ron! can we say
'fuck' in the game?"
"i'd leave: this is just
more monsters and levels.
what a load. "
And my personal favorite:
"don't quit now! we're
still spending your money! "
"hey, ron! can we say
'fuck' in the game?"
"i'd leave: this is just
more monsters and levels.
what a load. "
And my personal favorite:
"don't quit now! we're
still spending your money! "
Re: [WIP] Doom: Evil Unleashed -- Continued
Thanks.hfc2x wrote:Added. I think they are quite strong, but whatever LOLallan94 wrote:I think you should add the quit messages that were found in the source code.
Here's the link. http://doomwiki.org/wiki/Quit_messagesSeconded HAHAHABlueFireZ88 wrote:screaming how much he's gonna make me his bitch.
Re: [WIP] Doom: Evil Unleashed -- Continued
Thanks? Thank you for sugestingallan94 wrote:Thanks.

Everyone, discussion on Episode 4's planet is still on. We have Alieno Carcer in the list of candidates, but we need MOAR!!