Work on the beast rolls on and on, down a (nearly) endless road:
Episode 1: "Aftermath"
Full Version 1.01 - Finished. Fixed mostly monster behaviours (i.e. the seeker projectiles from the Guardian of the Rift being too accurate and lasting forever)
Episode 2: "Demonstorm"
Map07 - Finished.
Map08 - Nowhere near it. But will take less time to build than Map07.
Map09 - Not even close. (but the boss of Map09 is about 40-60% done

Titlemap - Oh, yes, comrades. We have a titlemap this time around. Real working cameras and everything, and a nice repeating battle between UAC marines and demons for your honest enjoyment. Mwuhahahahahaa!
Custom Weapons - Getting there. Done the Blood Orb (pending decision to replace with something different). Done the Spike Wyrm (keeping it). Done the Draconic Icon (keeping that too, though still tweaking damage and effects a little). Done the Unmaker (licks lips). Have not done the Hellstorm Forge (but it will be pretty awesome, don't worry). Have not done the Defiler (replacement (improvement-and-demon-version) for the Plasma Gun). And there you go. P.S. Sorry, Demon Eclipse, but some of your effects are just too good not to include. Will be fully credited, all very proper, but I just love the idea of using so, very....Zerg-like attacks. In fact, I f***ing love it.
Custom Monsters - Progressing Nicely. Still got sh*tloads to do, but doing it well, at least so far.
Please note. Epic is included. Epic is always included.
Guaranteed.

Wargasm92. Needs sleep.