Spoiler:
Hell Unleashed {WIP} *New Download*
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Improvements to the apperence of Map02 have been made. Slight changes in enemy numbers as well. Below is the before and after shots in groupings of 4.
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
NEW DOWNLOAD ONLINE.
Changes made across all maps. A few new secret areas added. Changes made to Map02. Map16 up and running. Get to dooming folks
Changes made across all maps. A few new secret areas added. Changes made to Map02. Map16 up and running. Get to dooming folks
Re: [WIP] Megawad- Hell Unleashed
I played the first few maps of this and a common problem with at least the first maps is the concentration of health and ammo.. you should split the ammo into smaller items scattered around the levels instead of sticking a bunch of stuff here and there. Also, many doors have their DOORTRAKs not lower unpegged.
Minigun in slot 8 and flamer in slot 0? I'd rather have those things in slots 4 and 6, respectively.
Map01: Way too many chainsaw guys in one room.. considering you only have the chainsaw and are forced to melee range, you die a lot easier. And the bastards don't even need to corner you.
Map02: Why do I need to wait and watch as the marines mow down the chainsaw guys before the door opens?
Map03: Took me a while to figure out that I'm supposed to swim underground - it could be more obvious that you need to do so.
Map04: The techbase interior is /very/ brown. Try to complement it with colors like green or blue. Also stealth monsters /suck/.
Map06: Don't have the map end immediately as the cyberdemon explodes, lemme watch him go boom first.
I had to use resurrect in a couple of bits, perhaps add more health? Or it may be just the reckless old me.
I'll go through the rest of the maps later on - so far, I have enjoyed playing this. 
Minigun in slot 8 and flamer in slot 0? I'd rather have those things in slots 4 and 6, respectively.
Map01: Way too many chainsaw guys in one room.. considering you only have the chainsaw and are forced to melee range, you die a lot easier. And the bastards don't even need to corner you.
Map02: Why do I need to wait and watch as the marines mow down the chainsaw guys before the door opens?
Map03: Took me a while to figure out that I'm supposed to swim underground - it could be more obvious that you need to do so.
Map04: The techbase interior is /very/ brown. Try to complement it with colors like green or blue. Also stealth monsters /suck/.
Map06: Don't have the map end immediately as the cyberdemon explodes, lemme watch him go boom first.
I had to use resurrect in a couple of bits, perhaps add more health? Or it may be just the reckless old me.
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Nightfall wrote: Map01: Way too many chainsaw guys in one room.. considering you only have the chainsaw and are forced to melee range, you die a lot easier. And the bastards don't even need to corner you.
Spoiler:Im glad youve enjoyed them so far and thank you for the current reveiws
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Map 17 is finished. Here are the screenshots seperated by a black border.
Spoiler:
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Screenshots of Map18. Once Map 19 is completed a new download including Map17, 18, and 19 will be avalible.
Spoiler:
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Project Status= On Hold
Due to schooling and a relationship I have not found time to work on further maps. Hopefully will get some done later when the chance arises.
Due to schooling and a relationship I have not found time to work on further maps. Hopefully will get some done later when the chance arises.
Re: [WIP] Megawad- Hell Unleashed
Crap I was hoping for an update.
Nice work on this by the way.
Nice work on this by the way.
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Found some inspiration and time. Map 19 is in progress!
Re: [WIP] Megawad- Hell Unleashed
Doomanator wrote:Found some inspiration and time. Map 19 is in progress!
Awesome, can't wait for this
Last edited by hugoroy on Thu Sep 29, 2011 6:53 pm, edited 1 time in total.
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Map 19 completed. A rather quick map but rather difficult as well. Anyways heres a few screenies and the download link will be updated whenever I complete Map20
Spoiler:
Re: [WIP] Megawad- Hell Unleashed
Can't wait 
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
Work on Map20 is going slowly due to computer issues and the fact im trying some...new ideas. Either way later today expect another post with a brand new download link that will include the new Maps 17, 18, and 19 as well as the additional reworking of a few Maps and the WIP Map20.
- Doomanator
- Posts: 43
- Joined: Wed May 18, 2011 2:25 pm
Re: [WIP] Megawad- Hell Unleashed
New Download up and running for everyones enjoyment
Critique greatly appreciated
Critique greatly appreciated
