Implementation of this request: http://forum.zdoom.org/viewtopic.php?f=15&t=25683
Note that you only use the XDeath state if you have also used PUFFONACTORS. (Otherwise, the conditions that allow bleeding end up not puffing.)
Puff XDeath
Moderator: GZDoom Developers
Puff XDeath
- Attachments
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Puff_XDeath.patch.7z
- patch for r3222
- (756 Bytes) Downloaded 30 times
- NeuralStunner
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- Posts: 12328
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Re: Puff XDeath
You're awesome. 
