Splitting Sprite Sheet

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oODemonologistOo
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Splitting Sprite Sheet

Post by oODemonologistOo »

Hello, can someone help me split this sprite sheet that Rolls and Neoworm (?) did ? Would be most grateful.
Spoiler:
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CruX
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Re: Splitting Sprite Sheet

Post by CruX »

http://dl.dropbox.com/u/1027218/Spricer.zip Spricer oughta' slice that thing up perfect :D
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oODemonologistOo
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Re: Splitting Sprite Sheet

Post by oODemonologistOo »

Wow that's amazing... Works almost perfectly well, some gib frames seem to be split apart but that's nothing I can't solve !
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neoworm
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Re: Splitting Sprite Sheet

Post by neoworm »

.jpg - good luck on cleaning it. I think there were .png versions of Rolls stuff somewhere wasnt it?

btw Its Rolls sprite, not even based on my chainmail ettin.
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oODemonologistOo
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Re: Splitting Sprite Sheet

Post by oODemonologistOo »

Interesting, the sheet I have is an "Irfanview BMP file", yet the one uploaded is jpg. Don't really know why, I guess if anyone wants those I can try uploading it in a zip file or something. Also when I check the sheet, I see no irregularities.
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wolfman
 
 
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Re: Splitting Sprite Sheet

Post by wolfman »

oODemonologistOo wrote:Interesting, the sheet I have is an "Irfanview BMP file", yet the one uploaded is jpg. Don't really know why, I guess if anyone wants those I can try uploading it in a zip file or something.
I would be interested in the BMP version. It doesn't seem to be available anywhere.
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neoworm
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Re: Splitting Sprite Sheet

Post by neoworm »

oODemonologistOo wrote:Interesting, the sheet I have is an "Irfanview BMP file", yet the one uploaded is jpg. Don't really know why, I guess if anyone wants those I can try uploading it in a zip file or something. Also when I check the sheet, I see no irregularities.
Probably the image hosting site automaticaly converts all bmps into jpegs instead of png as it should be. It could be probably avoided by changing it manualy to a png before uploading. Or change a image hosting site, I recently found out that majhost actually host bmp, it does not convert it at all.
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InsanityBringer
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Re: Splitting Sprite Sheet

Post by InsanityBringer »

Most people really don't like it when one hosts a BMP though. converting to PNG would be your best bet.
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neoworm
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Re: Splitting Sprite Sheet

Post by neoworm »

InsanityBringer wrote:Most people really don't like it when one hosts a BMP though. converting to PNG would be your best bet.
It is, but when uploading small files it doesnt matter that much. And many servers do it automatically. I was quite surprised that majhost dont. But automatic conversion to jpeg is weird. People usually have reasons to store their pictures as bmps, mostly because of the pixel precission that jpeg format just cant preserve.
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Re: Splitting Sprite Sheet

Post by NeuralStunner »

neoworm wrote:People usually have reasons to store their pictures as bmps, mostly because of the pixel precission that jpeg format just cant preserve.
PNG compression is lossless, though.
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Xaser
 
 
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Re: Splitting Sprite Sheet

Post by Xaser »

Indeed -- auto-converting to jpeg instead of png is silly at best, these days. If someone tries to upload a zillion meg .bmp or anything else that would make jpeg-compression justified, they're doing it wrong. :P
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oODemonologistOo
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Re: Splitting Sprite Sheet

Post by oODemonologistOo »

Here it is, along with the PNG version of all of Roll's sprite sheets. I accidently set transparent background on while converting shielded ettin, I hope it won't be much of a problem.

http://www.mediafire.com/?cvedd04bedh9h8g
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printz
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Re: Splitting Sprite Sheet

Post by printz »

Why not simply split them manually, using copy-paste? It will take a finite amount of time.
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oODemonologistOo
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Re: Splitting Sprite Sheet

Post by oODemonologistOo »

When you are busy/lazy or simply cba, that's the least you'd want to do. Besides, it's time consuming and you can finish the monster (code/bug test-wise) you want by the time you finish taking up his frames one by one. So, it's just to save time, really.
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CruX
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Re: Splitting Sprite Sheet

Post by CruX »

printz wrote:It will take a finite amount of time.
Big deal. Doing it manually is typically a long, and moreover tedious, process that's completely unnecessary if you've got Spricer handy.
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