Hexen and Heretic High Resolution Texture Packs for GZDoom
- supergoofy
- Posts: 122
- Joined: Wed Jan 06, 2010 1:12 am
Hexen and Heretic High Resolution Texture Packs for GZDoom
Hexen and Heretic High Resolution Texture Packs for GZDoom
heretic_high_resolution_pack.pk3 (fixed/repacked)
http://www.mediafire.com/download.php?5mmnyj2njty
md5: 93b059ebaae818eeae36cd335675d473
mirror (by phi108): http://files.drdteam.org/index.php/file ... n-pack.pk3
hexen_high_resolution_pack.pk3 (fixed/repacked)
http://www.mediafire.com/download.php?ucxmwqd5kiw
md5: 369e70b93e23e40c0fb79807c2bbda1c
mirror: http://www.sendspace.com/file/2zlvkz
I used the textures for jHeretic and jHexen, then I packed them in a way that GZDoom will load them.
Consider them as beta version. I included also the original txt files (inside the pk3), thus trying to give the credits to the original creators of textures. I think that I now removed all duplicate and not needed files.
If someone else wants to continue this and fix any errors or give me suggestions on how to organize or improve them, please feel free to post a comment.
As I said credits/thanks to the original creators of the textures.
Enjoy!
p.s.: Mediafire.com sometimes tends to corrupt files during upload. So make sure you verify the md5 checksums or if the pk3 files unpack ok.
[EDIT]
I will fix the packs, remove double/not needed files, and re-upload soon.
[EDIT2]
Done!
[EDIT3]
I forgot to say that these packs should work also in SkullTag, but in OpenGL renderer. Software renderer is not supported, because of the way I packed the files (Doomsday engine compatible method). Thus ZDoom is not supported either, as it has Software renderer only.
heretic_high_resolution_pack.pk3 (fixed/repacked)
http://www.mediafire.com/download.php?5mmnyj2njty
md5: 93b059ebaae818eeae36cd335675d473
mirror (by phi108): http://files.drdteam.org/index.php/file ... n-pack.pk3
hexen_high_resolution_pack.pk3 (fixed/repacked)
http://www.mediafire.com/download.php?ucxmwqd5kiw
md5: 369e70b93e23e40c0fb79807c2bbda1c
mirror: http://www.sendspace.com/file/2zlvkz
I used the textures for jHeretic and jHexen, then I packed them in a way that GZDoom will load them.
Consider them as beta version. I included also the original txt files (inside the pk3), thus trying to give the credits to the original creators of textures. I think that I now removed all duplicate and not needed files.
If someone else wants to continue this and fix any errors or give me suggestions on how to organize or improve them, please feel free to post a comment.
As I said credits/thanks to the original creators of the textures.
Enjoy!
p.s.: Mediafire.com sometimes tends to corrupt files during upload. So make sure you verify the md5 checksums or if the pk3 files unpack ok.
[EDIT]
I will fix the packs, remove double/not needed files, and re-upload soon.
[EDIT2]
Done!
[EDIT3]
I forgot to say that these packs should work also in SkullTag, but in OpenGL renderer. Software renderer is not supported, because of the way I packed the files (Doomsday engine compatible method). Thus ZDoom is not supported either, as it has Software renderer only.
Last edited by supergoofy on Mon Apr 05, 2010 11:05 pm, edited 3 times in total.
- Demolisher
- Posts: 1749
- Joined: Mon Aug 11, 2008 12:59 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Winchester, VA
- Contact:
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
How do you make textures not run in software? That must take skill.supergoofy wrote: I forgot to say that these packs should work also in SkullTag, but in OpenGL renderer. Software renderer is not supported, because of the way I packed the files (Doomsday engine compatible method). Thus ZDoom is not supported either, as it has Software renderer only.
- supergoofy
- Posts: 122
- Joined: Wed Jan 06, 2010 1:12 am
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Read what I said: I packed the files in Doomsday engine compatible method, which only works with OpenGL renderer. Don't blame me, that's the way (G)ZDoom is build.
Example:
1. Doomsday engine compatible method. The files are in:
For Heretic:
Data\jHeretic\Flats
Data\jHeretic\Textures
For Hexen:
Data\jHexen\Flats
Data\jHexen\Textures
2. If you want them to also work in ZDoom or SkullTag software renderer put the files in:
For Heretic:
Hires\Flats
Hires\Textures
For Hexen:
Hires\Flats
Hires\Textures
Note: The ZDoom method will work of course for GZDoom and SkullTag OpenGL renderer.
[EDIT]
Each way of packing the texture packs has advantages and disadvantages.
Example:
1. Doomsday engine compatible method. The files are in:
For Heretic:
Data\jHeretic\Flats
Data\jHeretic\Textures
For Hexen:
Data\jHexen\Flats
Data\jHexen\Textures
2. If you want them to also work in ZDoom or SkullTag software renderer put the files in:
For Heretic:
Hires\Flats
Hires\Textures
For Hexen:
Hires\Flats
Hires\Textures
Note: The ZDoom method will work of course for GZDoom and SkullTag OpenGL renderer.
[EDIT]
Each way of packing the texture packs has advantages and disadvantages.
Last edited by supergoofy on Mon Mar 29, 2010 1:06 am, edited 3 times in total.
- Demolisher
- Posts: 1749
- Joined: Mon Aug 11, 2008 12:59 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Winchester, VA
- Contact:
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
I misread. My mistake.
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Good work =), nice textures
- NeuralStunner
-
- Posts: 12326
- Joined: Tue Jul 21, 2009 12:04 pm
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia with Vulkan support
- Location: capital N, capital S, no space
- Contact:
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Methinks the Hexen ones better fit the originals. (The Ethereal Portal is just awesome.)
And with these packs comes the first time I've ever had a GZDoom slowdown. Wow.
Well anyway, thanks for posting these.
And with these packs comes the first time I've ever had a GZDoom slowdown. Wow.
Well anyway, thanks for posting these.
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Don't suppose we could get some mirrors could we? The mediafire links keep breaking for me before the DL finishes.
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Preferably a mirror that allows download resuming so I can have a chance?
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
I went ahead and put them (EDIT: Only the Heretic pack) on DRDTeam temporarily.
31 MB: http://files.drdteam.org/index.php/file ... n-pack.pk3
Also here is the sendspace link for the pack I threw together a while ago that works with Zdoom's software renderer, but I think it has problems when a new texturex lump is in a pwad. It's the same size, so i guess it has the same set of textures. Should work for the iwad or just new level pwads.
Zhihertex.pk3: 31 MB: http://www.sendspace.com/file/nivaai
31 MB: http://files.drdteam.org/index.php/file ... n-pack.pk3
Also here is the sendspace link for the pack I threw together a while ago that works with Zdoom's software renderer, but I think it has problems when a new texturex lump is in a pwad. It's the same size, so i guess it has the same set of textures. Should work for the iwad or just new level pwads.
Zhihertex.pk3: 31 MB: http://www.sendspace.com/file/nivaai
- supergoofy
- Posts: 122
- Joined: Wed Jan 06, 2010 1:12 am
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
For members that have download problems with mediafire.com links:
There is a free addon for Firefox that is named DownThemAll! and it works as a download manager. Install it and use it to download from mediafire.com links, sendspace.com links and few others (that don't have anti-leeching scripts).
Also to prevent lag and slow frame rate when using these packs, enable the precaching of textures in OpenGL options.
[edit]
I will add a sendspace.com mirror for hexen pack and then I will edit 1st post.
[edit2]
First post updated with mirrors.
Also why don't you try the open-source download tool: JDownloader
http://jdownloader.org/
There is a free addon for Firefox that is named DownThemAll! and it works as a download manager. Install it and use it to download from mediafire.com links, sendspace.com links and few others (that don't have anti-leeching scripts).
Also to prevent lag and slow frame rate when using these packs, enable the precaching of textures in OpenGL options.
[edit]
I will add a sendspace.com mirror for hexen pack and then I will edit 1st post.
[edit2]
First post updated with mirrors.
Also why don't you try the open-source download tool: JDownloader
http://jdownloader.org/
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Amazing stuff supergoofy - thanks!
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
jesus the hexen one is bad....no offense its just the original textures with filters placed over! I love the heretic one though, I use that particular one with Doomsday as well
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
I don't think he'll read your thanks, he hasn't been around for one year already.Zaero wrote:Amazing stuff supergoofy - thanks!
- NeuralStunner
-
- Posts: 12326
- Joined: Tue Jul 21, 2009 12:04 pm
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia with Vulkan support
- Location: capital N, capital S, no space
- Contact:
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Not all of them. But even one is too many.Ben2k9 wrote:jesus the hexen one is bad....no offense its just the original textures with filters placed over!
Re: Hexen and Heretic High Resolution Texture Packs for GZDo
Hello, All!
Sorry for offtopic.
On this resource is very high quality textures for ECWolf (512x512 walls etc.): http://forum.drdteam.org/viewtopic.php? ... 34&p=57577
Is anyone knows way to convert this HQTextures pack for use with GZDoom+Wolfenstein 3D TC? Or way to lounch ECWolf with OpenGL?
Thanx! Sorry for my english...
Sorry for offtopic.
On this resource is very high quality textures for ECWolf (512x512 walls etc.): http://forum.drdteam.org/viewtopic.php? ... 34&p=57577
Is anyone knows way to convert this HQTextures pack for use with GZDoom+Wolfenstein 3D TC? Or way to lounch ECWolf with OpenGL?
Thanx! Sorry for my english...