[SPRITES] Spriting Carnival!!

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Xaser
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Xaser »

Just a stylistic decision from a while back. "Canonically," PsyGuy's weapon of choice is the shotgun, while PsyGirl uses the pistols. This will eventually be reflected in the title screen art, once that somehow gets around to being done. :P

Also, yeah, the Denton influence was completely unintentional but very seriously apparent. Damn my subconscious. :P
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Blaskowitz
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Re: [SPRITES] Spriting Carnival!!

Post by Blaskowitz »

.+:icytux:+. wrote:WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
WE WANT MORE!!!
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Xaser
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Xaser »

Okay.

Image

Offsets are weird again, but it won't look so funky in-game. Might need to edit the shoulder on one frame and the gun's not right yet, but hell, progress. :P

Too bad I still have six more walking rotations to do. >_<
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Blaskowitz
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Re: [SPRITES] Spriting Carnival!!

Post by Blaskowitz »

lol, Psyguy is dancing. Chicken dance?
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

Looks good to me. Spriting can be a real pain. Good to see you are sticking with it and coming up with something good too.
Sodaholic
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Re: [SPRITES] Spriting Carnival!!

Post by Sodaholic »

Xaser wrote:Too bad I still have six more walking rotations to do. >_<
Hey, you could always cop-out like id did and only do 5 rotations instead of 8. :P

But you mentioned that character's preferred weapon is the shotgun IIRC, so perhaps you could modify it to use the shotgun instead? Would fix the left hand issue.
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wildweasel
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Re: [SPRITES] Spriting Carnival!!

Post by wildweasel »

Sodaholic wrote:But you mentioned that character's preferred weapon is the shotgun IIRC, so perhaps you could modify it to use the shotgun instead? Would fix the left hand issue.
Psychic's shotgun is used one-handed.
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Re: [SPRITES] Spriting Carnival!!

Post by Sodaholic »

Oh. Well, I know the Marine Skins wad has some doomguy sprites (holding a pistol) with the arm down. I'm using those in TSAT currently, they're quite nice, really.
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CruX
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Re: [SPRITES] Spriting Carnival!!

Post by CruX »

Redid my earlier marine edits, so there's no anti-aliasing now. I reckon when I'm wrong, I'm wrong.

Image

Image

The first sheet was tacked together a tad more logically than the other. Sorry about that. I also started throwing together some concept frames for edits of the shotgun marine...

Image

Image

And I've come to notice that we have partially robotic versions of pinkies and barons, but no imp, so I stitched this up earlier today, just to see what it'd look like...

Image

Can't really say I'm too happy with the way it turned out, though. I'm not skilled enough to replace entire limbs like the other edits do, so the changes I make would be subtle, at best.
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Ghastly
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Re: [SPRITES] Spriting Carnival!!

Post by Ghastly »

Sodaholic wrote:I know the Marine Skins wad has some doomguy sprites (holding a pistol) with the arm down.
Courtesy of Grimm. :P
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TheMistress
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Re: [SPRITES] Spriting Carnival!!

Post by TheMistress »

Xaser wrote:Okay.

Image

Offsets are weird again, but it won't look so funky in-game. Might need to edit the shoulder on one frame and the gun's not right yet, but hell, progress. :P

Too bad I still have six more walking rotations to do. >_<
If you make the firing frames, will he be holding the pistol with 2 hands instead of 1 and having the other arm all stiff? You might as well add blood to the arm so it would atleast look more real that he's wounded and can't use it....
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Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

I've always thought his raised arm is fine. Hanging limp looks highly derpy, besides the work involved in changing it at all. I say continue the set as-is. :P
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Re: [SPRITES] Spriting Carnival!!

Post by Hellstorm Archon »

Globe wrote:And I've come to notice that we have partially robotic versions of pinkies and barons, but no imp, so I stitched this up earlier today, just to see what it'd look like...

Image

Can't really say I'm too happy with the way it turned out, though. I'm not skilled enough to replace entire limbs like the other edits do, so the changes I make would be subtle, at best.
Whoa, that's actually a good start for creating a Cyberimp.
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Xaser
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Xaser »

Progress.
Image


Hmm, at this rate, I might actually finish eventually. Maybe I should stop spoiling the whole set... ;)
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Re: [SPRITES] Spriting Carnival!!

Post by Project Shadowcat »

... Whoa. How do you get the cape of the trenchcoat to flow so well?
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