[Announcement] Torment & Torture 5

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Tormentor667
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[Announcement] Torment & Torture 5

Post by Tormentor667 »

Image
Excerpt wrote:This is the official announcement of Torment & Torture 5. In the past months, a huge amount of work has already been done like gathering resources, defining models, gldefs, objects, optimizing textures and even mapping (that's the reason why I haven't been active in terms of TSoZD or HPack btw, just if people are wondering as these projects will most propably get even less interest and activity in the upcoming months from my side). You can already get an idea of the look that I am aiming for TNT5 in the teaser image. Beyond this, you can expect the following features:
  • 3D Models for all ingame objects
  • 7 all new weapons
  • Countless new monsters
  • HiRes textures
  • 32-bit color special effects
  • 5 new maps
  • Different new gameplay approachs
  • 12 hours of gameplay (incl. sidequests)
  • An rpg-type experience system
  • ...and many many more things never seen before in a Doom mod!
Information: http://www.realm667.com/index.php?optio ... &Itemid=37
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Kate
... in rememberance ...
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Re: [Announcement] Torment & Torture 5

Post by Kate »

Good to see you've moved on and you're just plain mapping for Quake now!

Now you can actually use real 3D geometry to make the room appear upside-down, thus your floor lights will actually make sense.
Last edited by Kate on Fri Apr 01, 2011 4:08 am, edited 1 time in total.
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esselfortium
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Re: [Announcement] Torment & Torture 5

Post by esselfortium »

I admit it, it took me a couple minutes of looking at the screenshots trying to tell if this was real or not :P
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Tormentor667
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Re: [Announcement] Torment & Torture 5

Post by Tormentor667 »

esselfortium wrote:I admit it, it took me a couple minutes of looking at the screenshots trying to tell if this was real or not :P
I was hoping to get an evil message from you dealing with this sentence:
Tormentor667 wrote:(that's the reason why I haven't been active in terms of TSoZD or HPack btw, just if people are wondering as these projects will most propably get even less interest and activity in the upcoming months from my side).
;)
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esselfortium
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Re: [Announcement] Torment & Torture 5

Post by esselfortium »

That sentence is what made me certain it was a joke; you're not quite that tactless ;) :wub:

Me too; I actually even signed up for HPack just for the sake of blowing it off and helping work on this instead, to demonstrate how important TNT 5 is to not only myself but also to the future of our great American freedom.
Last edited by esselfortium on Fri Apr 01, 2011 4:25 am, edited 2 times in total.
TheMisterCat
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Re: [Announcement] Torment & Torture 5

Post by TheMisterCat »

Just a note, if you palettize your wall sprites they will dynamically rasterize the parallax polarity of each bit, causing gzdoom to run a lot better.
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esselfortium
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Re: [Announcement] Torment & Torture 5

Post by esselfortium »

TheMisterCat wrote:Just a note, if you palettize your wall sprites they will dynamically rasterize the parallax polarity of each bit, causing gzdoom to run a lot better.
You can also use -R to have ZDBSP reticulate your splines. This is one of my trade secrets.
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Tormentor667
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Re: [Announcement] Torment & Torture 5

Post by Tormentor667 »

esselfortium wrote:[..]but also to the future of our great American freedom.
This is the only purpose I introduced Episode 5...though it might be a problem that I have german roots...
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Cyanosis
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Re: [Announcement] Torment & Torture 5

Post by Cyanosis »

What?! I recognize those screens from the DarkPlaces port for Quake.
Gez
 
 
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Re: [Announcement] Torment & Torture 5

Post by Gez »

That doesn't make sense. Why would DarkPlaces steal screenshots from a GZDoom project?
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InsanityBringer
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Re: [Announcement] Torment & Torture 5

Post by InsanityBringer »

they got jealous of torm's ultimate and super-awesome skills, obviously
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Amuscaria
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Re: [Announcement] Torment & Torture 5

Post by Amuscaria »

If you didn't tell me that wasn't Quake, I would have thought it was Quake. Looking real nice. :D










But it is quake, so haha
Last edited by Amuscaria on Fri Apr 01, 2011 8:50 am, edited 1 time in total.
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darkhaven3
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Re: [Announcement] Torment & Torture 5

Post by darkhaven3 »

InsanityBringer wrote:they got jealous of torm's ultimate and super-awesome skills, obviously
pffffft hahahahahaha
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Xim
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Re: [Announcement] Torment & Torture 5

Post by Xim »

AWMG I'm so excited!
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Vegeta(dw)
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Re: [Announcement] Torment & Torture 5

Post by Vegeta(dw) »

Nice April fools there haha
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