[Sprites] Eradicator enemies (WIP)
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
- If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
-
- Posts: 101
- Joined: Tue Dec 29, 2009 3:30 pm
- Location: Beyond Eternity
[Sprites] Eradicator enemies (WIP)
Here, first rip of enemy from Eradicator. I ripped this enemy at the CKeen's request.
P.S. As for now, all my attention concentrated on an ripping of enemies from Last Rites. I will rip other enemies from Eradicator a bit later.
_______________________
With best regards, Diodeus.
_______________________
With best regards, Diodeus.
You do not have the required permissions to view the files attached to this post.
-
- Posts: 169
- Joined: Thu Nov 25, 2010 5:32 pm
Re: [Sprites] Eradicator enemies (WIP)
He's a hellish brute he is isn't he
-
- Posts: 1212
- Joined: Sun Dec 27, 2009 9:28 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Just beyond the line horizon
Re: [Sprites] Eradicator enemies (WIP)
He looks a bit more like a sea monster to me
-
- Posts: 4349
- Joined: Sun Feb 06, 2005 6:39 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Capital of Explodistan
Re: [Sprites] Eradicator enemies (WIP)
Cthulhucubus?
-
-
- Posts: 26540
- Joined: Tue Jul 15, 2003 4:58 pm
- Location: Scotland
Re: [Sprites] Eradicator enemies (WIP)
That looks superb. He would probably fit better with a Doom64 looking mod rather than the original Doom but he's "nice" none the less.
-
- Posts: 2091
- Joined: Thu Feb 03, 2011 6:39 pm
- Location: Island's Beauty, Hungary
Re: [Sprites] Eradicator enemies (WIP)
I've completed Eradicator, it's one of my favourite FPS games, mainly because it has a function of being TPS the same time. To tell the honest, Eradicator is very short in enemies...compared to Doom 2, it offers might few enemies.
There are, however, lots of static sprites and weapon sprites (Eradicator offers 15 different weapons, very exotic, special ones, such as boomerang, Missile seeker-hunter, pellet bomb, rollermine etc.) I would love to see'em
There are, however, lots of static sprites and weapon sprites (Eradicator offers 15 different weapons, very exotic, special ones, such as boomerang, Missile seeker-hunter, pellet bomb, rollermine etc.) I would love to see'em
-
- Posts: 4349
- Joined: Sun Feb 06, 2005 6:39 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Capital of Explodistan
Re: [Sprites] Eradicator enemies (WIP)
Actually, I'm quite considering using this as a new enemy in GS. So.. Dibs!
-
- Posts: 101
- Joined: Tue Dec 29, 2009 3:30 pm
- Location: Beyond Eternity
Re: [Sprites] Eradicator enemies (WIP)
Compared to Doom 2 maybe. But "very short"...Reactor wrote:I've completed Eradicator, it's one of my favourite FPS games, mainly because it has a function of being TPS the same time. To tell the honest, Eradicator is very short in enemies...compared to Doom 2, it offers might few enemies.
Spoiler:
Try to use search button- http://forum.zdoom.org/viewtopic.php?f=37&t=28427Reactor wrote:There are, however, lots of static sprites and weapon sprites (Eradicator offers 15 different weapons, very exotic, special ones, such as boomerang, Missile seeker-hunter, pellet bomb, rollermine etc.) I would love to see'em
You do not have the required permissions to view the files attached to this post.
-
- Posts: 237
- Joined: Tue Jul 31, 2007 10:56 am
Re: [Sprites] Eradicator enemies (WIP)
How are you ripping these files? All of these would look great in a Doom 64 mod.
-
- Posts: 676
- Joined: Tue Dec 22, 2009 12:46 am
Re: [Sprites] Eradicator enemies (WIP)
I can save you some time if you have to rip these anything like I do at all... I already have a full set of the floaty guy with the metal spinal cord and the giant cannon arm. If I can find it in my files I'll gladly toss it up somewhere.
-
- Posts: 4349
- Joined: Sun Feb 06, 2005 6:39 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Capital of Explodistan
Re: [Sprites] Eradicator enemies (WIP)
Actually, these probably wouldn't look that out of place in some of LWM's mods either (sorry for any offense).. Particularly the big, hulking one.
-
- Posts: 3975
- Joined: Fri Jul 06, 2007 9:16 am
Re: [Sprites] Eradicator enemies (WIP)
Wow what a bunch of ugly mofos. They deserve to be blasted with a SSG.
-
- Posts: 11347
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
Re: [Sprites] Eradicator enemies (WIP)
I love how... retro these guys look haha
-
- Posts: 101
- Joined: Tue Dec 29, 2009 3:30 pm
- Location: Beyond Eternity
Re: [Sprites] Eradicator enemies (WIP)
jute wrote:How are you ripping these files? All of these would look great in a Doom 64 mod.
Zero X. Diamond wrote:I can save you some time if you have to rip these anything like I do at all...
With the help of brain, hands and TiledGGD.
Good, if you find it, post in this thread. Someone may want to use it right now.Zero X. Diamond wrote:I already have a full set of the floaty guy with the metal spinal cord and the giant cannon arm. If I can find it in my files I'll gladly toss it up somewhere.
-
- Posts: 2088
- Joined: Fri Feb 20, 2009 2:46 pm
- Location: somewhere with trees
Re: [Sprites] Eradicator enemies (WIP)
Hey, you think you could re-upload this somewhere else? The hosting site is broken.