
Still not final, but there's plenty of new stuff in this version. Grenades no longer suck, Plasma is green, the HUD's better, and PsyGuy and PsyGirl actually take form -- well, sorta. PsyGirl isn't implemented just yet but feel free to check out the (still not quite finished) sprites and mugshot.

Note that there's a bug in 2.5.0 that prevents the part of the HUD behind the mugshot from displaying (you just get a fun floating face), but it should look just fine in the latest SVN versions. Some limited MENUDEF is present to align the skill and episode menus better, as well -- I'm tempted to mess with the options menu to integrate the new controls, but I'll leave that alone for now since some people might not like that.
I also need to get around to making more wad-patches like the KDiZD one. I'm wanting to do ZPack and the ZDCMP for sure, though what I should probably do instead is post a how-to and a template so people can easily make their own if they so desire.
Anyhow, have fun and post what you think. In the mean time, I'll be working on polishing things up for a long-overdue-but-hopefully-soon (early 2011) release.