[Sprites] Weapon hand templates

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
Post Reply
User avatar
Ryan Cordell
Posts: 4349
Joined: Sun Feb 06, 2005 6:39 am
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Capital of Explodistan

Re: [Sprites] Weapon hand templates

Post by Ryan Cordell »

Also, something about the glove's.. Ehm, loose starting sections, however you call those bastard wrinkles on the start of it.. They seem a fair bit longer than other Doomguy gloved hands would have 'em. They seem like they could be surgical gloves if they were stretched. Which I guess is also a bit the fault of the shading used there.
User avatar
Xim
Posts: 2085
Joined: Fri Feb 20, 2009 2:46 pm
Location: somewhere with trees

Re: [Sprites] Weapon hand templates

Post by Xim »

Yay.
Attachments
BLKHANDS2.png
BLKHANDS2.png (52.72 KiB) Viewed 4744 times
User avatar
XutaWoo
Posts: 4005
Joined: Sat Dec 30, 2006 4:25 pm
Location: beautiful hills of those who are friends
Contact:

Re: [Sprites] Weapon hand templates

Post by XutaWoo »

The skintone looks more olive than human black.
The_Funktasm
Posts: 612
Joined: Tue Mar 17, 2009 5:12 am
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Post by The_Funktasm »

MidoriMan wrote:Behold, a lovely set of Agent Zero-type hands, with a new sleeve.
Spoiler:
Credits-

Marty Kirra, Neoworm, WildWeasel - Various hands
Psyche.co.uk - The original image for the leather jacket sleeve.
Me - Editing, Splicing, Etc.
I can't help but think Deus Ex. Or fallout.
14milfallout.png

BTW, didn't Ceeb have a blood resource? My computer crashed real bad and died back in September and I lost it.
The_Funktasm
Posts: 612
Joined: Tue Mar 17, 2009 5:12 am
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Post by The_Funktasm »

Oh, and I realize this is a double post, but this warrants it.

Caleb/Agent Zero hands sheet. Thanks, weasel!
Spoiler:
Would be great for a WWII wad or any other times that the gloves are off.

Also in Dawn of the Dead form.
Spoiler:
User avatar
chronoteeth
Posts: 2662
Joined: Wed Sep 08, 2004 1:29 pm
Preferred Pronouns: It/Its

Re: [Sprites] Weapon hand templates

Post by chronoteeth »

Is that smg an edit? Thats a nice lookin' smg :3
The_Funktasm
Posts: 612
Joined: Tue Mar 17, 2009 5:12 am
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Post by The_Funktasm »

The gun I posted? No, its a screenshot rip from a fallout 3 mod added onto the arm he posted. And it's a heavy combat pistol in 14mm. For comparison, I believe .45 is 11.45mm. The closest thing to this round is the S&W .500 round, which is 12 or 13.
Edit: Creepy, similar avatars.
Last edited by The_Funktasm on Sun Nov 08, 2009 2:16 am, edited 2 times in total.
User avatar
Xim
Posts: 2085
Joined: Fri Feb 20, 2009 2:46 pm
Location: somewhere with trees

Re: [Sprites] Weapon hand templates

Post by Xim »

14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.

The old Fallout games are amazing.
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Re: [Sprites] Weapon hand templates

Post by TheDarkArchon »

Xim wrote:14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.

The old Fallout games are amazing.
Pity the weapon wasn't that good because the only ammo for it was AP ammo, which was utterly useless in Fallout 1 & 2.
The_Funktasm
Posts: 612
Joined: Tue Mar 17, 2009 5:12 am
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Post by The_Funktasm »

TheDarkArchon wrote:
Xim wrote:14mm pistol was about the size of an SMG, and it made a very loud sound. It was such an epic gun.

The old Fallout games are amazing.
Pity the weapon wasn't that good because the only ammo for it was AP ammo, which was utterly useless in Fallout 1 & 2.
There are patches that fix that.
User avatar
chronoteeth
Posts: 2662
Joined: Wed Sep 08, 2004 1:29 pm
Preferred Pronouns: It/Its

Re: [Sprites] Weapon hand templates

Post by chronoteeth »

How'd you make it look not like a model rip? It looks awesome!
The_Funktasm
Posts: 612
Joined: Tue Mar 17, 2009 5:12 am
Location: done making ZDF free sprites

Re: [Sprites] Weapon hand templates

Post by The_Funktasm »

chronoteeth wrote:How'd you make it look not like a model rip? It looks awesome!
I isolated it from the picture, shrank it, cut away the edges until they were smooth, desaturated it, and set it onto the hand.
User avatar
Captain Awesome
Posts: 580
Joined: Sun Aug 09, 2009 2:17 pm
Location: U.S.A.
Contact:

Re: [Sprites] Weapon hand templates

Post by Captain Awesome »

Those Dawn of the Dead hands are awesome. :D
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Re: [Sprites] Weapon hand templates

Post by Snarboo »

Captain Awesome wrote:Those Dawn of the Dead hands are awesome. :D
I was thinking the exact same thing.
User avatar
Snarboo
Posts: 2599
Joined: Tue Nov 29, 2005 4:37 am

Re: [Sprites] Weapon hand templates

Post by Snarboo »

Bumping this thread for something that might interest modders. I took the huge hand resource in this thread and recolored the gloves for a personal project. I was going for an olive drab color, but it's more slime green. However, I put the modified glove colors at the bottom for easy recoloring. This means if you want to recolor the gloves a crazy color, now you can very easily! Hopefully this is useful to you guys. :)

I plan on doing a few other handsets too, so watch out for them.
Spoiler:
Edit:
Just noticed a couple of the gloves are messed up. I don't have the patience to fix it right now, but I'll try to soon.

Edit 2:
They've been fixed! If you downloaded the old ones, please replace them.
Last edited by Snarboo on Thu Sep 16, 2010 3:14 am, edited 1 time in total.
Post Reply

Return to “Resources”