The WIP Thread

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lukas
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by lukas »

Youtube exists for a reason ;)
And it doesn't eat up your host bandwidth allotment.
Okay okay, I upload to Youtube tomorrow, and it's not like it's gonna kill you to download it ;)
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Caligari87
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Caligari87 »

@Phi: Gameplay vid, plz? sounds Awesome.

8-)
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lukas
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by lukas »

Also Realm667 topic for my HPack map http://realm667.com/board/viewtopic.php?f=20&t=770
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.+:icytux:+.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by .+:icytux:+. »

lukas wrote:
Youtube exists for a reason ;)
And it doesn't eat up your host bandwidth allotment.
Okay okay, I upload to Youtube tomorrow, and it's not like it's gonna kill you to download it ;)
well i did download it :P it was pretty nice, but a little repetive as of crossbowing down the skeleton after skeleton after skeleton in the same cramped room.
the floor was a little busy(too much heigh bumps), but the looks of the map was otherwise pretty good looking, even if it wasnt that big/long :P

@ Cali: well its probably most likley alot like SMWguns (i think it was called) that he has made, and that one is super sweet :D
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lukas
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by lukas »

well i did download it :P it was pretty nice, but a little repetive as of crossbowing down the skeleton after skeleton after skeleton in the same cramped room.
the floor was a little busy(too much heigh bumps), but the looks of the map was otherwise pretty good looking, even if it wasnt that big/long :P
Thanks for watching and keep in mind it's still very WIP (a whatchamacallit - early alpha version :lol:) Only first couple of rooms are done and even them are likely to be changed during development.
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DoomRater
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by DoomRater »

phi108 wrote:Shotgunning monsters with the shotgun in the left hand and then swinging the bullet-spewing chaingun to the center with the right hand is awesome. And all with only IWAD resources. It isn't as extensive as Style or Parkour yet, I still want to fashion some plasma-shoulder-cannons, and figure out what to do about the BFG and fists and chainsaw.
:o this sounds like happy times!
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neoworm
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by neoworm »

lukas wrote:Looks cool :) What boardgame is that?
Its called Verona. Should be released next month in czech, english and german. Forgive my little advertisment.
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Ceeb
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ceeb »

So to distract myself from fuck everything dammit, I'm putting together another ambient music pack.
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Lioyd_Irving
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Lioyd_Irving »

Yo.
Spoiler:
8-)
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Ceeb
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Ceeb »

Cool shots bro. :3: First one looks Urban Brawl-y.
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phi108
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by phi108 »

Caligari_87 wrote:@Phi: Gameplay vid, plz? sounds Awesome.

8-)
I can't make a vid, but I'll put up a download and screenshots. I guess I could bump the mutator mod thread later, If another weapon mod is still welcome (and if I can get rid of the DEHACKED). I want to do a bunch more stuff. I stripped some weapon balance out of SMWGuns, like shotgun power, and other features.

Title: Shooting Monsters With Iwads

EDIT: Update in the Mutator thread:
http://forum.zdoom.org/viewtopic.php?f= ... &start=180

Features
-Burst fire pistol, tap the trigger for sniping.
-Accurate pump shotgun. In the shotguns, pellets take a fraction of a second to exit the barrel, so you can swing the muzzle across a couple zombies while firing. You can use this shotgun in the left hand while chaingunning.
-Two-trigger super shotgun. Fire 1 shell and reload, or fire two shells in rapid succession. Or after firing 1 shell and it kicks back, center it and fire the second shell before opening it to reload.
-Rapid chaingun. You can use it with your right hand, and hold it idle while shotgunning. For a quick shell-bullet blast, after firing a shell and before reloading the shotgun, hold the trigger to cancel the SG reload and center the chaingun on target.
-Rapid rocket launcher

SG+Chaingun Screenshots: It looks weird at first, but it saves the time it would have taken to switch weapons :lol:
Spoiler:
DoomRater wrote::o this sounds like happy times!
Indeed, I'm happy to be seeing the Iwad sprites more!
Last edited by phi108 on Sun Sep 05, 2010 9:44 pm, edited 2 times in total.
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by DoomRater »

Only complaint- I'm pumping my shotgun even though it was already pumped as I switch back to it. Other than that that is slick. Keep up these ideas and keep making doomguy look even more ridiculous than he already does!
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phi108
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by phi108 »

I just fixed that. That pump was there to load the shell if you did a quick chaingun swing right after firing the shell. Now it checks to see if you pumped it or not:

EDIT: Update in the Mutator thread:
http://forum.zdoom.org/viewtopic.php?f= ... &start=180
Last edited by phi108 on Sun Sep 05, 2010 9:44 pm, edited 1 time in total.
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Lioyd_Irving
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by Lioyd_Irving »

Just whipped this out on Paint.NET.
Spoiler:
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ZDG
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Re: WHAT THE HELL are you working on (WIP THREAD not gossip)

Post by ZDG »

Lioyd_Irving wrote:Yo.
*cool stuff*
You started working back on graffiti? :D
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