Really brings the terms "instant army" to a new level though





As far as I'm concerned, this contest if over.wildweasel wrote:stylemod
 WW your patience in assembling those weapon sprites from bits of existing graphics is impressive (and certainly not something I would ever have thought of).  What's more, they actually look good!
  WW your patience in assembling those weapon sprites from bits of existing graphics is impressive (and certainly not something I would ever have thought of).  What's more, they actually look good!Which is why this is a work in progress. Noted for the final version, though.InsanityBringer wrote:WW's mod is good but you really need to add a fullscreen HUD. I hate using the alternate hud.
Oh, come on, at least give it a try, it's not like anybody's winning anything. I compete for the fun of it. =PZero X. Diamond wrote:Welp, that's it then. I officially cannot hope to compete.
Dayum, this could be awesome in multiplayer.wildweasel wrote:Early half-done version of my mutator, Style Mod. Only four weapons present (RL, Plasma, and BFG have yet to be replaced).
The concept: all the weapons have infinite ammo. But in order to make the absolute most of them, you have to use some of your Style Points (alt-fire). You can get more Style Points from enemies, or from picking up a pair of Stylish Shades (replaces the Chainsaw).