Any tools that can compile textures?
Any tools that can compile textures?
What I mean is, are there any programs that read a TEXTUREx lump in a WAD and can output textures assembled from patches? I'm going to make some brightmaps of stock textures from the IWADs and it's gonna be a bitch if I have to assemble them manually in Paint.net.
			
			
									
						
										
						- NeuralStunner
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Re: Any tools that can compile textures?
If all else fails, you could view the completed textures in your lump editor, and use the Print Screen key. That should put the screen (or just the window, if you use Alt + PrtScn) into the Clipboard, and just paste it into the image editor, then save and/or edit from there.
			
			
									
						
										
						- sirjuddington
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Re: Any tools that can compile textures?
That's a good idea for slade3, actually 
			
			
									
						
										
						
Re: Any tools that can compile textures?
That's what I do.NeuralStunner wrote:If all else fails, you could view the completed textures in your lump editor, and use the Print Screen key.




