[WIP] "Island": More flexible than a russian hooker.

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
User avatar
DoomRater
Posts: 8270
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ
Contact:

Re: [WIP] "Island": It's no George Foreman...

Post by DoomRater »

Ewww! I actually hope that's an option and it's mentioned that a player did so too in the final tally at the end.
User avatar
Firewolf
Posts: 256
Joined: Fri Jul 28, 2006 12:08 pm
Location: Alaska

Re: [WIP] "Island": It's no George Foreman...

Post by Firewolf »

Dancso wrote: mmm... food? :twisted:

Cannibalism ftw.. they're of no use dead anway
An idea I toyed with.
Maybe you can do it, maybe not.
User avatar
qwerqsar
Posts: 236
Joined: Sat Jun 02, 2007 10:06 am
Location: The beautiful Anahuac (A mexican kind of Midgard)
Contact:

Re: [WIP] "Island": It's no George Foreman...

Post by qwerqsar »

Wheeeee! Island supports cannibalism! :P
User avatar
metaldemon
Posts: 60
Joined: Fri Jul 24, 2009 2:08 pm
Location: somewhere i belong

Re: [WIP] "Island": It's no George Foreman...

Post by metaldemon »

i got some ambient sounds for you if you need it... i collected it from several other games. some water sounds, sounds of dogs etc...etc... i'll pm the pk3 file for ya if you want. cause i love this mod :wub:
User avatar
Firewolf
Posts: 256
Joined: Fri Jul 28, 2006 12:08 pm
Location: Alaska

Re: [WIP] "Island": More flexible than a russian hooker.

Post by Firewolf »

Theshooter7 has once again pulled something out of the blue that will make Island more enjoyable for the community: Plugins.

With plugins, users can addon or even REPLACE scripts in Island and host them on the servers.

Don't like the health regen? Remove it!
Movement code too slow for you? Speed it up!
Not fond of the death camera scripts? Change them!
Want some more diseases? Add them!
Want some more random spawns? Code them!
Game not long enough? Mod it!

The original scripts will look to see if they've been replaced by another plugin and run the new one instead.
Players can also define completely new scripts if they wish.

All this on top of the original flexibility of decorate will give Island a small mod base and probably more replay value. :)
User avatar
DoomRater
Posts: 8270
Joined: Wed Jul 28, 2004 8:21 am
Preferred Pronouns: He/Him
Location: WATR HQ
Contact:

Re: [WIP] "Island": More flexible than a russian hooker.

Post by DoomRater »

I just want to PLAY it already!
User avatar
InsanityBringer
Posts: 3392
Joined: Thu Jul 05, 2007 4:53 pm
Location: opening the forbidden box

Re: [WIP] "Island": More flexible than a russian hooker.

Post by InsanityBringer »

perhaps we want to play it differently though :P
User avatar
qwerqsar
Posts: 236
Joined: Sat Jun 02, 2007 10:06 am
Location: The beautiful Anahuac (A mexican kind of Midgard)
Contact:

Re: [WIP] "Island": More flexible than a russian hooker.

Post by qwerqsar »

Firewolf wrote:Theshooter7 has once again pulled something out of the blue that will make Island more enjoyable for the community: Plugins.

With plugins, users can addon or even REPLACE scripts in Island and host them on the servers.

Don't like the health regen? Remove it!
Movement code too slow for you? Speed it up!
Not fond of the death camera scripts? Change them!
Want some more diseases? Add them!
Want some more random spawns? Code them!
Game not long enough? Mod it!

The original scripts will look to see if they've been replaced by another plugin and run the new one instead.
Players can also define completely new scripts if they wish.

All this on top of the original flexibility of decorate will give Island a small mod base and probably more replay value. :)
Quit teasing and release!!!!!
Jus' kidding, but I like the idea very much :D
Did I already say I love this MOD already? :wub:
Locked

Return to “Abandoned/Dead Projects”