[r2232] idbeholdv Cheat Increases Item Count

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Deathlike2
Posts: 317
Joined: Wed Nov 03, 2004 10:17 am

[r2232] idbeholdv Cheat Increases Item Count

Post by Deathlike2 »

Title says it all. Getting invulnerability through that method increases the item count for some reason.

I noticed this while playing though daedalus.wad, due to massive frustration in trying to figure out where I'm supposed to go. :?
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Siggi
Posts: 3288
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Location: South Africa

Re: [r2232] idbeholdv Cheat Increases Item Count

Post by Siggi »

I realise this might not be expected behaviour, but how exactly does this "bug" adversely effect ZDoom?
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Re: [r2232] idbeholdv Cheat Increases Item Count

Post by Graf Zahl »

Not at all. Deathlike2 is a known nitpicker though.
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Tails Butt
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Re: [r2232] idbeholdv Cheat Increases Item Count

Post by Tails Butt »

If read that way, It's not the items You've collected, But how many are to be. Like if the automap says there are 16 items in a map, It will be 17 after You use this. I think it is fairly adverse since it probably explains why I've been looking for non existent items on some maps. It can be quite deceiving when one is testing and uses this for convenience.
Gez
 
 
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Re: [r2232] idbeholdv Cheat Increases Item Count

Post by Gez »

Here's a patch that fixes the issue by making idbehold use the same underlying code as the other cheats.
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