Doom Treasure RPG Beta 1

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alysiumX
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Joined: Sat Nov 20, 2004 1:13 pm

Doom Treasure RPG Beta 1

Post by alysiumX »

Doom Treasure RPG is a mod that adds various treasure elements to doom that can be collected to level up. There are 3 types of treasures.

Chalices - Worth 10 chalice points, drops from monsters
Lich Skulls - Worth 30 chalice points, 25% chance to drops from lesser monsters
Doom Bible - Some where in the level, a chronicles of the doom bible could lay in waiting, if you can acquire it and learn from its knowledge, you can get 100 chalice points.

Every 100 chalice points you gain a level up to 900 chalice points
On top of your speed and damage increasing every level, you also get some special abilities.
Lv3 - High Jump - Allows you to get a jump on the competition.
Lv5 - Ghost - Monsters have a hard time seeing you
Lv7 - Vampire - You now leach off your victums
Lv10 - Feared - Monster are scared of what you have become.

Future of this mod -
When I originally made this mod, its was more of an experienment to see if I could implement a leveling system with absolutely no acs. Because of this, things like fancy hudmessages and exclusively playing certain sounds couldn't be achieved in this version, im considering actually adding little bits of acs to it for polish.
Spoiler: Beyond this point is for modders
Enjoy
http://files.drdteam.org/index.php/file ... gbeta1.zip
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amv2k9
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Location: Southern California

Re: Doom Treasure RPG Beta 1

Post by amv2k9 »

This is pretty neat.

Suggestion for a future version:
Make the abilities you learn (Vampire, Speed+, etc) abilities that turn on and off, and leech EXP while they're activated. Going to the "minimum" EXP you can have for any level wouldn't cause you to level down, but would just shut the ability off, and prevent any more abilities being used until you've gained more EXP.
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daimon
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Re: Doom Treasure RPG Beta 1

Post by daimon »

i liked it..
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ThatOneZDoomer
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Re: Doom Treasure RPG Beta 1

Post by ThatOneZDoomer »

Looking good so far, especially since it's the most user friendly RPG system I seen so far. I'm even in the process now with designing my own little personal version. However, playing through a bit, I see it more as a proof of concept right now since it's too easy to reach max level and with the abilities you gain, especially Vampire, you become a little too powerful. While a suggestion has already been made about the abilities, my suggestion of them would be having a "mana pool" that would basically be another inventory item and you could use it to turn on the abilities you gain for a moment, like 30 seconds or so.
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