Even though the wiki says so, Zdoom tells me in the console that I can't -pullin a .wad file while playing the game itself.
Why?
[r (Any revision)] Pullin doesn't work in-game
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Re: [r (Any revision)] Pullin doesn't work in-game
It's not supposed to!
- Hamburgermiester
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Re: [r (Any revision)] Pullin doesn't work in-game
Then why does the wiki have blatant misinformation or lack of verifiable information?Project Dark Fox wrote:It's not supposed to!
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Re: [r (Any revision)] Pullin doesn't work in-game
Because someone made a mistake. it happens. And you know what? That's the joys of a wiki! Something is wrong? You can change it!
edit: WAIT, WHAT:
edit: WAIT, WHAT:
The wiki wrote:pullin <wadfile>
Loads a wadfile at startup. This command is only valid inside .cfg files that have been executed at startup.
The wiki wrote:pullin <wadfile>
Loads a wadfile at startup. This command is only valid inside .cfg files that have been executed at startup.
Last edited by InsanityBringer on Tue Jan 12, 2010 7:32 pm, edited 3 times in total.
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Re: [r (Any revision)] Pullin doesn't work in-game
Pullin is more supposed to be a console variant of the -file switch. I think it's used in the autoexec or something or whatever, but beyond that, it would probably require some sort of reworking of the resource manager to actually ALLOW it in the first place.
Then there's other complications...
Then there's other complications...
- Hamburgermiester
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Re: [r (Any revision)] Pullin doesn't work in-game
OH SHI-The wiki wrote:pullin <wadfile>
Loads a wadfile at startup. This command is only valid inside .cfg files that have been executed at startup.
I haven't seen that part of the wiki in a while. Someone must have fixed the info already.
Thanks everybody!
</thread>
Re: [r (Any revision)] Pullin doesn't work in-game
That page has never said anything else...
http://zdoom.org/w/index.php?title=CCMD ... ldid=15616
http://zdoom.org/w/index.php?title=CCMD ... ldid=15616