[Sprite] Cacomental

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[Sprite] Cacomental

Postby Enjay » Wed Jan 06, 2010 3:01 pm

So, I had a bit of spare time today and I decided to exercise my not-so 1337 spriting skills. I didn't want to just do yet another recolour but I didn't want to do a huge sprite set either so a Caco edit seemed like a good idea. This was the result:

Image

Image

Yeah, I know, I'm no Eriance. :? It probably looks a bit too cutesy with that big green eye too. Ah well. :lol:

I've stuck it in a WAD but the DECORATE is nothing fancy: its an almost identical clone of the Cacodemon. The only differences are that I gave it a separate melee attack with a bite sound and green blood. So, if anyone feels that they want to do anything with it, a more interesting DECORATE would be advised.

In the zip is a WAD and a sprite sheet. Load the WAD and summon a Cacomental to see it in game.

http://files.drdteam.org/index.php/file ... mental.zip

If anyone feels that they want to do anything with it, be my guest. Just the usual credit is all I ask.

[edit] And here is Mk2

Image

Image

Looks better but it still needs some work. Still, I've had enough of it for the moment.

This time summon Cacomental2

http://files.drdteam.org/index.php/file ... ental2.zip

[/edit]
Last edited by Enjay on Wed Jan 06, 2010 7:54 pm, edited 2 times in total.
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Re: [Sprite] Cacomental

Postby Gez » Wed Jan 06, 2010 3:18 pm

Aww, it's adorable...

Not bad, though I'd have given it arms or blackened its horns to make it a bit more balanced between caco and pain-E.
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Re: [Sprite] Cacomental

Postby Captain Ventris » Wed Jan 06, 2010 3:22 pm

This monster has the prerequisite of "caco-painse", I'm afraid.
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Re: [Sprite] Cacomental

Postby CaptainToenail » Wed Jan 06, 2010 3:30 pm

Heh, nice monobrow :)
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Re: [Sprite] Cacomental

Postby Enjay » Wed Jan 06, 2010 3:35 pm

Gez wrote:Not bad, though I'd have given it arms or blackened its horns to make it a bit more balanced between caco and pain-E.


I thought about arms but decided against it simply because I would have felt the need for 3 "walking" animation frames like the PE has and I didn't have the time for that. The horns are a bit darker than the Caco ones... but not that dark. I tried making them even darker but, despite it being an apparently simple task, my attempts looked awful. :lol:

[edit} Awww sod it. I'll have a go giving it arms and PE horns. :P [/edit]
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Re: [Sprite] Cacomental

Postby Xim » Wed Jan 06, 2010 5:45 pm

painodemon.PNG
painodemon.PNG (3.61 KiB) Viewed 4190 times
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Re: [Sprite] Cacomental

Postby Enjay » Wed Jan 06, 2010 7:57 pm

Nice. I thought about doing something like that but it seemed too much like hard work. :P

Anyway, I've uploaded an edit. This time it has pain elemental horns and arms. As a bi-product, it means that I made some death frames which, with a bit of tweaking, could be used for Pain elemental death frames if someone wanted them to leave a corpse. There was a thread about that on Doomworld some time ago. I'll see how easy it will be to do them tomorrow.
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Re: [Sprite] Cacomental

Postby Gez » Wed Jan 06, 2010 8:26 pm

They do look quite cool now; much better than yet-another-recolor. (Skulltag, I'm looking at you.)
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Re: [Sprite] Cacomental

Postby Enjay » Wed Jan 06, 2010 8:47 pm

Thanks. They could still do with a bit of work but it is beyond my patience and skill to take it much further.

I also quickly threw together a pain elemental corpse. Again, it would need some work but it's not awful.

http://files.drdteam.org/index.php/file ... corpse.zip

Summon PainElemantal2 (he only fires 1 lost soul when he dies because he doesn't explode. :P)
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Re: [Sprite] Cacomental

Postby Logan MTM » Wed Jan 06, 2010 8:59 pm

Haha! Awesome! :mrgreen:
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Re: [Sprite] Cacomental

Postby Xim » Wed Jan 06, 2010 9:25 pm

Enjay wrote:Nice. I thought about doing something like that but it seemed too much like hard work. :P


Yeah, I know what you mean, it'd be a bitch to do the entire set. Plus it doesn't look that good, but I felt like doing that sprite just for shits and giggles. :P

Anyways, that's a pretty awesome sprite you've made and that pain elemental corpse should come quite in handy. :wink:
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Re: [Sprite] Cacomental

Postby NeuralStunner » Wed Jan 06, 2010 9:56 pm

Xim wrote:Pain O'Demon

Was that a remark about Enjay's nationality/personality/profession? :P
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Re: [Sprite] Cacomental

Postby Xim » Wed Jan 06, 2010 10:33 pm

NeuralStunner wrote:
Xim wrote:Pain O'Demon

Was that a remark about Enjay's nationality/personality/profession? :P


Damn straight it was! :evil:

Actually, no it wasn't at all, but now that you mention it. :lol:

I kid.... :P
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Re: [Sprite] Cacomental

Postby XutaWoo » Wed Jan 06, 2010 11:00 pm

Heh, just bandage up the make 1 and we have a Tutancacomun. :P
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Re: [Sprite] Cacomental

Postby Jimmy » Thu Jan 07, 2010 5:24 am

Heh, pretty cool, Enjay. :) I was the one who made that thread on DW, but ironically now I don't remember what I requested it for. :P Oh well, I'll see if I can make some use of it anyway. ;)
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