Some crappy Doom 2 RPG rips

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Kinsie
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Re: Some crappy Doom 2 RPG rips

Post by Kinsie »

Doom 1 RPG textures now.
ImageImageImageImageImageImageImage

Not really detailed enough for Doom, but might provide inspiration.
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Mr.Green
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Re: Some crappy Doom 2 RPG rips

Post by Mr.Green »

The archvile looks very cool! :D
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Enjay
 
 
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Re: Some crappy Doom 2 RPG rips

Post by Enjay »

I haven't actually played the RPG. I take it that there is no animation in the sprites?
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Re: Some crappy Doom 2 RPG rips

Post by wildweasel »

The sprites only seem to have front-facing frames, and usually two attack frames. No walking animations, and when enemies die, I believe they just explode into particle chunks and disappear.
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XutaWoo
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Re: Some crappy Doom 2 RPG rips

Post by XutaWoo »

Actually, they do have a walking animation, but I think it's just the same sprite for idle flipped. They also have a pain sprite for when they get hit and a corpse sprite for when you don't gib them.

Think they might've added more for the second one though.
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Kinsie
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Re: Some crappy Doom 2 RPG rips

Post by Kinsie »

Yeah, enemies have walking, attacking, walking while scared and pain frames.
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scalliano
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Re: Some crappy Doom 2 RPG rips

Post by scalliano »

Kronos sprites FTW!

Seriously, good job on these. Keep it up!
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neoworm
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Re: Some crappy Doom 2 RPG rips

Post by neoworm »

scalliano wrote:Kronos sprites FTW!
Agree - I would really like to have them. Right now I have olny some jpg rip from advertisment screenshot.
40oz
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Re: Some crappy Doom 2 RPG rips

Post by 40oz »

That chaingun sprite = <333
JarHed
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Re: Some crappy Doom 2 RPG rips

Post by JarHed »

Kinsie wrote:I used a official phone emulator by Sun Microsystems called PhoneME
Where did you get it?
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Ceeb
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Re: Some crappy Doom 2 RPG rips

Post by Ceeb »

The Pinkinator's mouth looks very Doom 64 Motherdemon-ish...

Cool sprites, too bad they're not bigger/animated. Especially the weapons, some of those would be bitchin' sweet.
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Re: Some crappy Doom 2 RPG rips

Post by 40oz »

Sorry about the bump but for anyone who's interested I went ahead and made a two-frame doom-size version of the Doom 2 RPG Chaingun. I was gonna use it in my project but I felt it deviated too far from doom's original feeling. Also I made muzzle flashes for it but they were really bad.

Image

Image
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Kinsie
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Re: Some crappy Doom 2 RPG rips

Post by Kinsie »

Oh hey, the iPhone version of Doom 2 RPG is out.

ImageImageImage
And that's all you're getting. Those were loose images for the 2D character select. Everything in the 3D view is bundled up in weird ways that I don't know the first step of looking at.
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Nash
 
 
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Re: Some crappy Doom 2 RPG rips

Post by Nash »

Those are beautiful. It would have been amazing if there were full sets of these sprites.
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Ryan Cordell
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Re: Some crappy Doom 2 RPG rips

Post by Ryan Cordell »

Kinsie wrote:Image
Hey there, J.C.!
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