[NEW SCREENS!] Enneagon: Deathmatch Edition -- Final stage
- oODemonologistOo
- Posts: 318
- Joined: Tue Jul 17, 2007 10:30 am
- Location: one of the labs of hell
Re: [NEW SCREENS!] Enneagon: Deathmatch Edition -- Final stage
Why not !
I can't wait to give you a long long review, again.
Re: [NEW SCREENS!] Enneagon: Deathmatch Edition -- Final stage
Sure thing. PM incoming :3oODemonologistOo wrote:Why not !I can't wait to give you a long long review, again.
- .+:icytux:+.
- Posts: 2661
- Joined: Thu May 17, 2007 1:53 am
- Location: Finland
Re: [NEW SCREENS!] Enneagon: Deathmatch Edition -- Final stage
why not, i tend to like organized st playing 
Re: [NEW SCREENS!] Enneagon: Deathmatch Edition -- Final stage
Woot! \o/.+:icytux:+. wrote:why not, i tend to like organized st playing
So, long time no chat, Icy! How's life going? :3
Oh, and there is no date set for the DM, all I know is it's likely to be organized on a Saturday somewhen after the project has been made and finalized.
Re: [NEW SCREENS!] Enneagon: Deathmatch Edition -- Final stage
So... Bad news.
I have, to put it blunt, a fooken' HEAP of coursework / exam preps to be doing, so as it stands this project will be postponed.
I will release the project in it's current state [version 0.9.5] when I have enough time to double check that all is in order.
Sorry guys. :/
I have, to put it blunt, a fooken' HEAP of coursework / exam preps to be doing, so as it stands this project will be postponed.
I will release the project in it's current state [version 0.9.5] when I have enough time to double check that all is in order.
Sorry guys. :/
