In light of the love and sheer bada$$ery that Aeons of Death gives off when playing it, the natural desire to create levels using its enemies and weapons but placed specifically and not randomly comes to mind. There wouldn't happen to be any way to open it in DoomBuilder 2 for editing, would there? Every time I try to open it using any permutation of settings in DoomBuilder 2 I get a jumble of garbage in the level, and hundreds of errors. Is this even possible?
Also, I don't suppose there would be a way to find out what the summoning console commands would be for it, would there? I just find them by experimentation. "summon playerclone" for example summons the shotgun player clone, but what would I type for the BFG clone? etc.
Thanks for the replies.
