Basically, it is a monster replacement mod that switches up the original enemies with ones that are generally more 'gothic' and spooky.
All of the monsters are from the beastiary, because I have no idea how to make my own monsters, and tweaked a little for gameplay balances.
It is really not much but someone told me that it's pointless to work on a project and then not release it and this was the only one project that I was confident in releasing to the general public.
Suggestions on improving the mod are welcome and if you think that you have a monster that belongs in this mod feel free to share it.
In V2: Tweaked numerous monsters and added some new enemies as well...
I've also found that this texture pack (That goes along with Hard-Doom) makes
the environment more suitable for these monsters: http://www.mediafire.com/download.php?enjmtninytt
I was thinking of making a skulltag compatible version but it just seems that skulltag refuses to cooperate so if anyone can tell me what to do to modify the monsters, actors, ect. (I'm not that good with decorate), so that I could actually get to work on a skulltag compatible version...
Screenshots:
Spoiler: