[Weapons] Help - attempting to rip ZAR

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wildweasel
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Re: Help - attempting to rip ZAR

Post by wildweasel »

Excellent. I'm going to try analog-holing the sounds in a bit - see if I can't manage to get some of the item pickups and weapon fires.
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wildweasel
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Re: Help - attempting to rip ZAR

Post by wildweasel »

http://files.drdteam.org/index.php/file ... /zarsfx.7z

I came close, I've managed to eliminate the weaker ambient noise from some of the weapons, but some of the multiplayer levels have too much ambient noise (and the sound started randomly cutting out) so I'm only able to get the machinegun, flamethrower, and a few misc sounds for the moment.
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Snarboo
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Re: Help - attempting to rip ZAR

Post by Snarboo »

There is a way to turn off ambient sounds. In the English version, there is an option for "nature sounds" which is the fifth option in the sound menu, so it should be in the same place in the Russian version. I can take a screencap if necessary.
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wildweasel
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Re: Help - attempting to rip ZAR

Post by wildweasel »

Updated: http://files.drdteam.org/index.php/file ... /zarsfx.7z

Re-ripped some of the more troublesome sounds, and got several more weapons. Unfortunately I still can't get around the random sound cut-outs, so the missile launcher and some other weapons remain unripped.
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Snarboo
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Re: Help - attempting to rip ZAR

Post by Snarboo »

I just updated the links to the weapon resource with the latest version. The tornado cannon and the grenade launcher now have all of their frames ripped. I actually had ripped all of the frames for the mega flamethrower, so that weapon hasn't been updated. Enjoy!

Zar - Weapon Resource
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Remmirath
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Re: Help - attempting to rip ZAR

Post by Remmirath »

Excellent rips, Snarboo! :)

All the weapons are done, and just some other sounds have to be ripped. :)

EDIT: okay, i've ripped the mega flamethrower sound. Here it comes:

http://morpheus.podzone.net/files/wads/mflamer.zip
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