The WIP Thread
Re: WHAT THE HELL are you working on
In some weird <almost detached> way, Cutman's project reminded me of some quick, retro-style tiles I made in MS Paint. I started off w/ squares and drew straight diagonal lines, all at different angles to give the shine effect.
- Kinsie
- Posts: 7402
- Joined: Fri Oct 22, 2004 9:22 am
- Graphics Processor: nVidia with Vulkan support
- Location: MAP33
- Contact:
Re: WHAT THE HELL are you working on
Made for Xutawoo's Truckosaurus mod:


- Project Shadowcat
- Posts: 9369
- Joined: Thu Jul 14, 2005 8:33 pm
- Preferred Pronouns: They/Them
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia with Vulkan support
- Location: Blacksburg, SC USA
- Contact:
Re: WHAT THE HELL are you working on
It's like an awesome heavy metal album!
Re: WHAT THE HELL are you working on
That's actually an edit of a Meat Loaf Album. So no, it's not heavy metal. 
It looks like it though, yeah.

It looks like it though, yeah.
- DoomRater
- Posts: 8270
- Joined: Wed Jul 28, 2004 8:21 am
- Preferred Pronouns: He/Him
- Location: WATR HQ
- Contact:
Re: WHAT THE HELL are you working on
After some required research on things I need to get for the apartment, and of course eating some yummy food, I decided to archive and show off some of my Battleships Forever designs. Well, more like all that I'm proud of.
http://www.sendspace.com/file/txbcj2
http://www.sendspace.com/file/txbcj2
Re: WHAT THE HELL are you working on
Here's a little treat some of you guys may find interesting:
I used XWE to raise the y-axis offsets of the Chaingun, Rocket Launcher, and BFG 9000. Why? Because opening DOOM2.wad in an editor shows that these particular weps are below the line of sight. Translation -- you can't see the entire weapon on the HUD. With this new .wad, you can.
Seems like anyone coulda done this, and that's true... I just never came across such a WAD and got bored.
Enjoy.
I used XWE to raise the y-axis offsets of the Chaingun, Rocket Launcher, and BFG 9000. Why? Because opening DOOM2.wad in an editor shows that these particular weps are below the line of sight. Translation -- you can't see the entire weapon on the HUD. With this new .wad, you can.
Seems like anyone coulda done this, and that's true... I just never came across such a WAD and got bored.
Enjoy.
- Captain Ventris
- Posts: 4608
- Joined: Mon Jul 31, 2006 4:25 pm
- Location: San Antonio, TX
Re: WHAT THE HELL are you working on
I want this picture to use as my desktop background. XDKinsie wrote:Awesome picture of awesome
- Project Shadowcat
- Posts: 9369
- Joined: Thu Jul 14, 2005 8:33 pm
- Preferred Pronouns: They/Them
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia with Vulkan support
- Location: Blacksburg, SC USA
- Contact:
Re: WHAT THE HELL are you working on
Well, shit! That's a good edit job!Xim wrote:That's actually an edit of a Meat Loaf Album. So no, it's not heavy metal.
It looks like it though, yeah.
Re: WHAT THE HELL are you working on
i must agree that it is pretty cool 

Re: WHAT THE HELL are you working on
I got my redefinition of parameters working, and even the function aliasing. 

Re: WHAT THE HELL are you working on
ZING!




Finally got back into the swing of editing Chip's Challenge again. I'm hoping to release this set before Thanksgiving, though who knows when the devil I ever get around to actually doing stuff...
Also, fear the Vista. I have to play the game without sound.




Finally got back into the swing of editing Chip's Challenge again. I'm hoping to release this set before Thanksgiving, though who knows when the devil I ever get around to actually doing stuff...
Also, fear the Vista. I have to play the game without sound.

- XutaWoo
- Posts: 4005
- Joined: Sat Dec 30, 2006 4:25 pm
- Location: beautiful hills of those who are friends
- Contact:
Re: WHAT THE HELL are you working on
Haha Mock 2.
Re: WHAT THE HELL are you working on
Cripes, I can't imagine playing those.
- ProjectAngel
- Posts: 302
- Joined: Wed Feb 18, 2009 12:05 am
Re: WHAT THE HELL are you working on
Ah, the good old days.
Though I can't imagine getting through those...
Though I can't imagine getting through those...
Re: WHAT THE HELL are you working on
Long live Chip's Challenge!

