holy crap

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Zell
Posts: 791
Joined: Thu Jul 24, 2003 7:47 am
Location: IN A GODDAMN BOX[In Erie.]

holy crap

Post by Zell »

lol sorry for the blatant post name but HOLY CRAP!! i am getting an error where i never got an error before..and needless to say that is way to much freakin script to fix:

Code:

Code: Select all

#include "zcommon.acs"

int coolant_lowerd;
script 1 OPEN
{
    Thing_Projectile(random(const:1, 6), 150, random(0, 224), 10, -(128));
    delay(2*6);
    restart;
}
script 2 OPEN
{
	setplayerproperty(prop_totallyfrozen, 1, 0);
	changecamera(9,0,1);
	thing_activate(9);
	delay(35*7*2);
	SetFont (const:"BigFont"); 

hudmessage (s:"The city was in Tatters. It\n\n",
			s:"all started when the UAC\n\n",
			s:"discovered the underground\n\n",
            s:"ruins. The ''homeworld''\n\n",
            s:"race-they found out-was\n\n",
            s:"was wiped out by a more\n\n",
            s:"superior race. Looks like\n\n",
            s:"history has decided to\n\n",
            s:"repeat iteself...\n\n";
            2,   //Messagetype: Plain 
            0,   //MessageID 
            6,   //color red
            1.5, //x-coord 
            -0.5, //y-coord 
            14.0);  //MessageHoldTime in secs 
	delay(35*6*5);
	changecamera(0,1,1);
	setplayerproperty(prop_totallyfrozen, 0, 0);
	thing_activate(22);
}
script 3 (void)
{
		changecamera(0,1,1);
	setplayerproperty(prop_totallyfrozen, 0, 0);
	thing_deactivate(9);
	acs_terminate(2, 0);
}
script 4 (void)
{
	hudmessage (s:"Front row uranium tubes lowered.\n\n",
           		s:"Warning, If core tube is lowered\n\n",
				s:"the UAC Building will be destroyed.\n\n";
            2,   //Messagetype: Type in, fade out
            0,   //MessageID 
            3,   //color green
            1.5, //x-coord 
            -0.5, //y-coord 
            5.0);  //MessageHoldTime in secs ;
     floor_lowertonearest(24, 64);
}
int switchcount;
script 7 (void)
{
	{
	switchcount++;
	switch (switchcount) {
		case 1:
			print (s:"This will lower the last uranium tube,\n\n",
				   s:"and drain the coolent. Do you want to do this?");
break;
		case 2:
			print  (s:"are you FRIGGIN SEROIUS? this will BLOW\n\n",
				   s:"THE BUILDING TO HELL!");
break;
		case 3:
			print  (s:"Alright...");
		floor_lowertonearest(30, 64);
	floor_lowerbyvalue(23, 26, 118);
	floor_raisebyvalue(31, 26, 0);
	floor_raisebyvalue(220, 26, 100);
	ChangeFloor(27, "SLIME15");
	ChangeFloor(31, "SLIME15");
	sector_setcolor(0, 99, 0, 0);
	sector_setcolor(23, 99, 0, 0);
	sector_setcolor(31, 99, 0, 0);
	sector_setcolor(27, 99, 0, 0);
	break;
	coolant_lowerd += 1;
}
}
}
script 10 (void)
{ 
		int iTag;
		setplayerproperty(prop_totallyfrozen, 1, 0); 
{
scroll_texture_both(81,64,0,0,0); 
scroll_texture_both(80,0,64,0,0); 
scroll_floor(76, 64, 0 , 0); 

For ( iTag = 67; iTag < 76; iTag++ ) 
{ 
floor_lowertolowest(iTag,999); 
ChangeFloor(iTag, "FWATER1"); 
scroll_floor(iTag, 64, 0 , 0); 
delay(15); 
} 

For ( iTag = 50; iTag < 67; iTag++ ) 
{ 
if ( iTag > 55 ) 
{ 
Floor_lowertolowest(iTag,255); 
} 
else 
{ 
Floor_lowertolowest(iTag,999); 
} 
ChangeFloor(iTag, "FWATER1"); 
Floor_Waggle(iTag, 64, 64, 0, 0); 
scroll_floor(iTag, 64, 0 , 0); 
delay(15); 
}
hudmessage (s:"I had escaped. I destroyed the\n\n",
			s:"demons guarding the city. But that\n\n",
			s:"wasn't the end of it. I knew it wasn't.\n\n",
            s:"I didn't know where the ship was\n\n",
            s:"going...I just let it go whever the auto\n\n", 
			s:"pilot took me. I\n\n",
            s:"figured that would lead me to the\n\n", 
			s:"root of the problem...\n\n";
            2,   //Messagetype: Plain 
            0,   //MessageID 
            6,   //color red
            1.5, //x-coord 
            -0.5, //y-coord 
            10.0);  //MessageHoldTime in secs 
	delay(35*5);
	changecamera(244, 0, 0);
	thing_destroy(255);
	delay(35*11);
	exit_normal(1);
}
}
script 11 (void)
{
	if (coolant_lowerd == 0)
	hudmessage (s:"Door closed. Reason: Coolant is still\n\n",
			s:"present. Fix: Lower coolant.\n\n";
            2,   //Messagetype: Plain 
            0,   //MessageID 
            6,   //color red
            1.5, //x-coord 
            -0.5, //y-coord 
            5.0);  //MessageHoldTime in secs 
	if (coolant_lowerd == 1)
	hudmessage (s:"Access Granted.\n\n";
	        2,   //Messagetype: Plain 
            0,   //MessageID 
            6,   //color red
            1.5, //x-coord 
            -0.5, //y-coord 
            2.0);  //MessageHoldTime in secs 
	door_open(233, 32);
}
and here is the error....
Wad Author script Compiler wrote: Copyright (c) 1995 Raven Software, Corp.
Uses the PMODE/W DOS extender, v1.16
**** ERROR ****
Line 8 in file "zspecial.acs" ...
Error #15: Missing ')'.
Host byte order: LITTLE endian
any help is DEFINATLYY appreciated lol
zell
User avatar
GooberMan
Posts: 1336
Joined: Fri Aug 08, 2003 12:57 am
Location: Helsinki, Finland

Post by GooberMan »

Line 8 in file "zspecial.acs" tells me that the problem isn't in your script but the other files that come with ACC.
User avatar
randi
Site Admin
Posts: 7749
Joined: Wed Jul 09, 2003 10:30 pm
Contact:

Post by randi »

You probably had zspecial.acs open in an editor and accidentally deleted a character from it.
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