Main manue fade overlay customisable
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- Tormentor667
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Main manue fade overlay customisable
If you start Doom and hit a key, the menue appears and with the menue, you also get this yellow overlay color. I'd like to have this customisable for each mod as it doesn't look that good sometimrs in certain combinations.
Re: Main manue fade overlay customisable
It's customizable, but as a console option: the "dimcolor" cvar controls the color of the fade, while "dimamount" the opacity between 0 and 1. I think something like this has been asked before, but even then, it's probably one of those things the devs would rather keep as a user option.
To be honest, I don't see why yellow is used as the default fade color, though. It doesn't really blend well with anything.
For the record, I use black (dimcolor 000000) with a dimamount of 0.5, and it works great.
To be honest, I don't see why yellow is used as the default fade color, though. It doesn't really blend well with anything.
For the record, I use black (dimcolor 000000) with a dimamount of 0.5, and it works great.
- Kinsie
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Re: Main manue fade overlay customisable
This will never be editable by mods in any vaguely intuitive way, because it's already a CVAR and CVARs are why we had to wait like two years for a proper method of zooming the player view in.
Re: Main manue fade overlay customisable
I'm sure that it was asked about before (in fact, it may even have been Tormentor who asked) and it was [no]d.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: Main manue fade overlay customisable
The only reason I haven't done it yet is that it's a user setting at the moment. Aside from that it's easy enough to add to the Gameinfo section of MAPINFO.
Re: Main manue fade overlay customisable
I would propose, if you think it's viable Graf, just simply create a "overridemenufade" cvar, to allow the user to change it themselves if they really want to. Then, otherwise, allow the modder to override the users' setting, when the override isn't set.
Re: Main manue fade overlay customisable
To be honest, this is hardly a harmful option and I bet that most users don't even know they can configure the menu fade, much less have a custom setting that they are desperate to keep for all mods. If it is just a gameinfo setting, it would only operate when a specific mod was loaded. It could enhance a mod but I really don't see it as something that would cause any real concern or negative effect. I'd be happy enough to see it added.
Re: Main manue fade overlay customisable
I agree with Enjay on that one.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: Main manue fade overlay customisable
If would be part of the gameinfo for the standard modes, too. Hands up, please, who doesn't use the standard values, I personally would prefer to see this become a mapping option instead of a user option. It would make much more sense.
Re: Main manue fade overlay customisable
In "standard" Zdoom and GZdoom, I just use the standard menu fade colours. With my own custom builds for my own custom IWADs, I use custom colours. So, I do kind of use non-standard colours but only for non-standard WADs. So that kind of supports the "for mods" argument rather than the "user preference" argument.
Re: Main manue fade overlay customisable
I'm happy as long as there's a way I can still customize the dimcolor/amount when I play WADs that don't have a gameinfo lump defining new ones.
Re: Main manue fade overlay customisable
I concur with Jimmy. Make it a map option first, then if the map doesn't define one fall back to the user's settings. I do not feel this is something critical enough to need an override.
- Kinsie
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Re: Main manue fade overlay customisable
Concurring with Jimmy and Hotwax. This'd come in very useful for mods where the current colour tint doesn't make sense (my 8bit mod, the Wolf3d TC which already uses a custom CFG as a horrible workaround)
On the subject of user settings, does anyone remember why the "You Found A Secret!" text is a CVAR instead of a language string? I know it's like that on purpose and for a reason, but I don't know what that reason is.
On the subject of user settings, does anyone remember why the "You Found A Secret!" text is a CVAR instead of a language string? I know it's like that on purpose and for a reason, but I don't know what that reason is.
- Cutmanmike
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Re: Main manue fade overlay customisable
I wasn't even aware you could change the color. Scary, what else don't I know about this thing I use pretty much almost every day of my life?