According to the AVGN, the powerglove doesn't work. :P :P :PCaptain Proof wrote:Can I play this with my powerglove??Just curious :wink:
Bitman Zeta - It's not NESDoom but it's the next best thing
- Remmirath
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
- PlayerLin
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
I think it should works, but it's so BAD! XDMorpheus wrote:According to the AVGN, the powerglove doesn't work.Captain Proof wrote:Can I play this with my powerglove??Just curious![]()
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- Captain Proof
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
Damn our technological progress!
EDIT:In all seriousness I think it looks great.I've been itching for some old school gaming and the graphics remind me of Double Dragon.
EDIT:In all seriousness I think it looks great.I've been itching for some old school gaming and the graphics remind me of Double Dragon.
Re: Bitman Zeta - It's not NESDoom but it's the next best thing
Looking promising. 

Re: Bitman Zeta - It's not NESDoom but it's the next best thing
This looks really cool. Graphically right up my street too I'd imagine 

- Captain Proof
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
Well if you need a beta tester lemme know 

- hnsolo77
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
im seriously tempted to volunteer to make a map for this if possible, be it bonus or what.
but ive got too much on my plate currently... but damn working with old old school graphics is fun.
but ive got too much on my plate currently... but damn working with old old school graphics is fun.

Re: Bitman Zeta - It's not NESDoom but it's the next best thing
I like it.
I wish it was my idea...
I wish it was my idea...
Re: Bitman Zeta - It's not NESDoom but it's the next best thing
EXCELLENT WORK, can't wait. I especially like the bottomless pit. What this mod needs is jumping puzzles.
Re: Bitman Zeta - It's not NESDoom but it's the next best thing
Timed jumping-puzzle underwater backtracking key-hunting escort missions with respawning enemies IN LAVAWills wrote:EXCELLENT WORK, can't wait. I especially like the bottomless pit. What this mod needs is jumping puzzles.
Oh wait, this isn't the "peeves" thread. Nevermind.
But yeah, this wouldn't be truly NES style without segments of tricky jumping. Maybe with moving platforms or something. Or, like, those shoving bricks at the end of Double Dragon.

- Kinsie
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
There's currently one jumping puzzle, but it sucks so I'll probably scrap it (or at least hide it in a "stuff wot I cut out" level) and make a new one.Wills wrote:EXCELLENT WORK, can't wait. I especially like the bottomless pit. What this mod needs is jumping puzzles.
I already have a couple of testers, a couple more can't hurt. I'll ask once MAP02 is a little more complete.
Re: Bitman Zeta - It's not NESDoom but it's the next best thing
i'll beta test this, i love novel projects like this.
Re: Bitman Zeta - It's not NESDoom but it's the next best thing
I'll help test too, this mod looks seriously fuckin' sweet.
- Matt
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
Since everyone and their dog's grandma is volunteering to playtest... are you looking for anything in particular, sounds, sprites, coding, etc.?
- ProjectAngel
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing
I've never seen anything like this. It looks promising.
Can I beta test?
Can I beta test?