Bitman Zeta - It's not NESDoom but it's the next best thing

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Remmirath
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Remmirath »

Captain Proof wrote:Can I play this with my powerglove??Just curious :wink:
According to the AVGN, the powerglove doesn't work. :P :P :P
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PlayerLin
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by PlayerLin »

Morpheus wrote:
Captain Proof wrote:Can I play this with my powerglove??Just curious :wink:
According to the AVGN, the powerglove doesn't work. :P :P :P
I think it should works, but it's so BAD! XD
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Captain Proof
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Captain Proof »

Damn our technological progress!

EDIT:In all seriousness I think it looks great.I've been itching for some old school gaming and the graphics remind me of Double Dragon.
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Amuscaria
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Amuscaria »

Looking promising. :D
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Phobus
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Phobus »

This looks really cool. Graphically right up my street too I'd imagine :P
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Captain Proof
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Captain Proof »

Well if you need a beta tester lemme know :D
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hnsolo77
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by hnsolo77 »

im seriously tempted to volunteer to make a map for this if possible, be it bonus or what.

but ive got too much on my plate currently... but damn working with old old school graphics is fun. :P
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Sonnyboy
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Sonnyboy »

I like it.

I wish it was my idea...
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Wills
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Wills »

EXCELLENT WORK, can't wait. I especially like the bottomless pit. What this mod needs is jumping puzzles.
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Ethril
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Ethril »

Wills wrote:EXCELLENT WORK, can't wait. I especially like the bottomless pit. What this mod needs is jumping puzzles.
Timed jumping-puzzle underwater backtracking key-hunting escort missions with respawning enemies IN LAVA
Oh wait, this isn't the "peeves" thread. Nevermind.

But yeah, this wouldn't be truly NES style without segments of tricky jumping. Maybe with moving platforms or something. Or, like, those shoving bricks at the end of Double Dragon. :P
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Kinsie
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Kinsie »

Wills wrote:EXCELLENT WORK, can't wait. I especially like the bottomless pit. What this mod needs is jumping puzzles.
There's currently one jumping puzzle, but it sucks so I'll probably scrap it (or at least hide it in a "stuff wot I cut out" level) and make a new one.

I already have a couple of testers, a couple more can't hurt. I'll ask once MAP02 is a little more complete.
TomD666
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by TomD666 »

i'll beta test this, i love novel projects like this.
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Wartorn
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Wartorn »

I'll help test too, this mod looks seriously fuckin' sweet.
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Matt
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by Matt »

Since everyone and their dog's grandma is volunteering to playtest... are you looking for anything in particular, sounds, sprites, coding, etc.?
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ProjectAngel
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Re: Bitman Zeta - It's not NESDoom but it's the next best thing

Post by ProjectAngel »

I've never seen anything like this. It looks promising.

Can I beta test?
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