(Sprites) Duke Nukem Hands for ReHanding
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(Sprites) Duke Nukem Hands for ReHanding
Well, i like rehanding sprites that has doomguy hands. but to me, Agent Zero, and caleb hands are gonna get too overused in the future. and nobody made Duke Nukem hands or released them in my watch. so I did it myself, like 5 mins ago. here they are.
one thing, if it looks small, just click on it and/or save it.
one thing, if it looks small, just click on it and/or save it.
- wildweasel
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Re: (Sprites) Duke Nukem Hands for ReHanding
I would hope not; with the exception of one project by MidoriMan, I've never actually given anyone permission to use the Agent Zero or updated Diaz hands.X-CrAzYkOoL-X wrote:Agent Zero, and caleb hands are gonna get too overused in the future.
Re: (Sprites) Duke Nukem Hands for ReHanding
then i'll take back what i said if so.
- Kinsie
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Re: (Sprites) Duke Nukem Hands for ReHanding
Ouch, what happened to the pallete? And the bad resizing on that pistol holding hand...
I might do a proper sheet at some point. I'm currently very lazy, though.
I might do a proper sheet at some point. I'm currently very lazy, though.
- Ryan Cordell
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Re: (Sprites) Duke Nukem Hands for ReHanding
Apparently no modder that exists knows about sparing the pallete of the Duke graphics. At all. ¬_¬;
- Siggi
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Re: (Sprites) Duke Nukem Hands for ReHanding
I made a colour pallete awhile back which was a mix between Doom's and Duke Nukem 3D's.
Mostly borrowed colours from Duke and put them in Doom's ordering, worked nicely when you ripped resources across.
Mostly borrowed colours from Duke and put them in Doom's ordering, worked nicely when you ripped resources across.
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- JoeyTD
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Re: (Sprites) Duke Nukem Hands for ReHanding
Duke nukem 3D in a nutshell
Spoiler:
- wildweasel
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Re: (Sprites) Duke Nukem Hands for ReHanding
There's still a lot of palette issues with those hands - look at the highlights, Doom's palette made them all blotchy. I'm sure a color replacer tool could fix those in short order.
- oODemonologistOo
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Re: (Sprites) Duke Nukem Hands for ReHanding
What's a color replacer tool ?wildweasel wrote:There's still a lot of palette issues with those hands - look at the highlights, Doom's palette made them all blotchy. I'm sure a color replacer tool could fix those in short order.
- wildweasel
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Re: (Sprites) Duke Nukem Hands for ReHanding
The Color Replacer changes one color into another, ignoring everything else. Most good paint programs will have them, and alternatively, you can go in and modify the palette manually.
Or better yet, use the original Duke 3D palette, and anybody that wants to use the graphics can probably PNG-ify them.
Or better yet, use the original Duke 3D palette, and anybody that wants to use the graphics can probably PNG-ify them.
- Ryan Cordell
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Re: (Sprites) Duke Nukem Hands for ReHanding
2) f'in THIS, EVERY DOOM MODDER THAT USES IT. Gaaah.wildweasel wrote:1) The Color Replacer changes one color into another, ignoring everything else. Most good paint programs will have them, and alternatively, you can go in and modify the palette manually.
2) Or better yet, use the original Duke 3D palette, and anybody that wants to use the graphics can probably PNG-ify them.
1) Even MSPaint of all things has it! It's just hidden within the eraser tool!
- XutaWoo
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Re: (Sprites) Duke Nukem Hands for ReHanding
And even if they don't have it, they often have a magic wand tool that allows you to select a specific color all over the image and make it so that you only effect that.