DooM Sound Effects in Other Media

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Vader
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Re: DooM Sound Effects in Other Media

Post by Vader »

I don't have an example ready, but I know I heard a lot of the Doom sounds in movies and even commercials... especially the player-death sound seems to be popular.
Another game I constantly hear sounds from in other games/media is Xcom- Enemy unknown. Again, the death sounds of some of the actors seem to be very popular... the humans, Sectoids and Snake-folk instantly come to mind!
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Xim
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Re: DooM Sound Effects in Other Media

Post by Xim »

Here's a song that uses a some Doom sound effects.

[youtube]http://www.youtube.com/watch?v=kobjlkF4QtA[/youtube]
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Unknown_Assassin
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Re: DooM Sound Effects in Other Media

Post by Unknown_Assassin »

The Doom sound I heard the most is the door opening sound.
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Remmirath
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Re: DooM Sound Effects in Other Media

Post by Remmirath »

Xim wrote:Here's a song that uses a some Doom sound effects.

Yeah, one of the Rammstein members has "Doom" as his nickname. Hence why this song having Doom sounds.
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Cutmanmike
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Re: DooM Sound Effects in Other Media

Post by Cutmanmike »

Unknown_Assassin wrote:The Doom sound I heard the most is the door opening sound.
Me too. The one I can remember the most clearly was one of the last cutscenes on final fantasy 8.
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Phobus
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Re: DooM Sound Effects in Other Media

Post by Phobus »

The doors sounds do turn up a lot, and that does always make me go "Oh, I heard the door sounds!" in my head. Normally the open and close sounds are used as one clip, I've found. That and the boss brain shot noise are the main ones I've noticed, though the imp and zombie noises turn up a lot too.

I imagine other sounds are used frequently too, but I just don't hear them often enough to notice it.
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Duducrazy
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Re: DooM Sound Effects in Other Media

Post by Duducrazy »

i remember i've once heard the rocket explosion sound in one of those Pucca animated shorts. (the ones with a red background)
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Remmirath
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Re: DooM Sound Effects in Other Media

Post by Remmirath »

I've got lots of Pucca animated short episodes. I should ram through them and try to find it.
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Doom64hunter
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Re: DooM Sound Effects in Other Media

Post by Doom64hunter »

Yeah it seems that most sound effects, if heretic, doom or hexen, seem to come from the same sound pack.
The Imp seems to have been a dragon, and i also got three different ettin pain sounds here..

If anyone is curious where I got them, don't ask me, I just found them in an ancient morrowind sound folder :lol: .
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printz
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Re: DooM Sound Effects in Other Media

Post by printz »

Ceeb wrote:Doom is the only game I've heard sounds from.
I've also heard from Quake 2, in Ed, Edd n Eddy: the parasite sound and the lift sound.

From Doom, I haven't got to hear the door sound as often. Instead, besides the imp death sound generic for camels, I've also heard the more gruesome former human sight sound, DSPOSIT2, replacing some utterly abysmal creature bent on eating people. One cheap film had tornadoes sounding like former humans!

The hell knight death scream was heard in a Courage the cowardly dog episode, "the uncommon cold". It got my attention when I heard the snake totems hurl around (weren't even alive!) with that familiar noise.

Does the hell knight sight shout sound like an elephant?

The fireball shot sound is also very common, but in cheap-ass productions or lame paranormal documentaries mostly.

Also: the imp death sound, one of them or actually both, when pitched up by 100%, gets to sound like the goatmen from Diablo 2. I think the Doom64 light monster pain sound was based on this as well.
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Remmirath
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Re: DooM Sound Effects in Other Media

Post by Remmirath »

printz wrote: Does the hell knight sight shout sound like an elephant?
If it's a pissed off elephant, then yes. :P
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Re: DooM Sound Effects in Other Media

Post by Gez »

http://tvtropes.org/pmwiki/pmwiki.php/Main/DoomDoors and, more generally, http://tvtropes.org/pmwiki/pmwiki.php/M ... undEffects
Xim wrote:Here's a song that uses a some Doom sound effects.
Another:
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ace
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Re: DooM Sound Effects in Other Media

Post by ace »

It's interesting to see how many places these sounds have been used. They're really everywhere.

I will say, though, that DSBOSPIT (the Icon spawn sound) is the most goddamn overused sound effect ever. I just heard it in a commercial a week or two ago.
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Tails Butt
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Re: DooM Sound Effects in Other Media

Post by Tails Butt »

I think the king of overuse would go to a certain explosion sound you may remember from Quake II. Almost every explosion in all of television media uses it. It has a secondary report after the main boom. Probably heard it hundreds of times.
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Re: DooM Sound Effects in Other Media

Post by leileilol »

You can thank this affordable offering for the audio cliche to the production companies for the classic game sounds you recognize in shows/movies/other games/etc.

http://www.sound-ideas.com/1000.html

This is the ultimate origin of all of those Doom and Quake noises. Also, this is pretty old too (think this is a 80s dated cd set)

The reason why you hear these sounds everywhere is because they purchased a license to use this library. They didn't sample from a unknown 'public domain' source.
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